Linked by Thom Holwerda on Tue 17th Nov 2009 16:13 UTC
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RE[5]: Comment by Gone fishing
by sbenitezb on Wed 18th Nov 2009 14:31
in reply to "RE[4]: Comment by Gone fishing"
RE[6]: Comment by Gone fishing
by BluenoseJake on Wed 18th Nov 2009 15:25
in reply to "RE[5]: Comment by Gone fishing"
But Windows is not the only gaming platform. How about consoles? They are missing the consoles market, not only the OS X or Linux market.
How? Nobody cares if your console is running OpenGL or Direct X or something else. You don't write games for OpenGl or Direct X, you write it the game for the Xbox 360 or the Playstation 3. I don't know about the playstation, but with the xbox, the development tools also allow you to publish the exact same game for Zune and Windows as well as the console.
I don't see them missing anything.




Member since:
2005-08-06
Even if I modded BluenoseJake and Panajev up, I'd love to agree with you. Howewever they are right. Microsoft had announced in the past they were going to merge Direct3D with OpenGL.
Not exactly the same but they had a proprietary protocol to read mails from Hotmail directly in Outlook Express (Webdav). This protocol had been reverse engineered and integrated into Linux (hotway). Microsoft then decided to change its Webdav protocol for some other closed protocol. When Webdav was about to be replaced, due to pressure (GMail ?), they came back to the standard pop3 over SSL.
I doubt the same will happen for Direct3D because it's already THE standard for 3D games on Windows, OpenGL only being a follower.