Linked by Thom Holwerda on Fri 18th Dec 2009 16:58 UTC
Mono Project The Mono project has released Moonlight 2, the open source implementation of Microsoft's Silverlight. Moonlight allows Silverlight content to run on platforms that do not have an official Silverlight client, such as Linux and PowerPC Macs. Microsoft also expanded its patent agreement with Novell to cover all users of Moonlight, no matter the Linux version.
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RE[3]: ...
by Kroc on Fri 18th Dec 2009 18:22 UTC in reply to "RE[2]: ..."
Kroc
Member since:
2005-11-10

we might see the finalised HTML 5 spec around the time the stone gets put on my grave.


So? HTML5 is already working in browsers now. HTML5 is not a standard where we wait for the final call to be made before we do anything with it. It grows and finalises as the _implementations_ grow and finalise too. The spec learns just as much from what vendors are doing as what the spec asks them to do.

Google are already rolling out HTML5 features in chrome, have been doing so for ages. Firefox just added the file API allowing developers to accept drag-and-drop files, query images for their EXIF metadata and size &c, before the upload even occurs. Heck, using canvas you can manipulate the image without ever uploading it to the server.

Then there’s the people writing games in JS http://www.megidish.net/awjs/ ,
emulators http://benfirshman.com/projects/jsnes/ , there’s 3D with WebGL too, on mobile devices even.

HTML5 is taking off. Developers and browser vendors are playing with the possibilities and the results are astounding.

Your attitude to the standard is outdated.

Edited 2009-12-18 18:26 UTC

Reply Parent Score: 11

RE[4]: ...
by Hiev on Fri 18th Dec 2009 18:31 in reply to "RE[3]: ..."
Hiev Member since:
2005-09-27

HTML 5 needs to be a defacto standar, if moonlight and flash are not standars, why would HTML5 be considered differently?, but that's just one thing, how about the tools to build an HTML5 standar professional webpage? do you spect we use notepad? what tools are available that leverage the power og HTML5? now, the broswers, Google keeps adding new features to HTML standars, when will it be finished and stable?.

The job is not for use to waith for them, the job is for them to hurry.

Edited 2009-12-18 18:33 UTC

Reply Parent Score: 1

RE[5]: ...
by Kroc on Fri 18th Dec 2009 18:38 in reply to "RE[4]: ..."
Kroc Member since:
2005-11-10

Never forget this:

With nothing but Notepad, you can write the most successful website in the world. You can compete directly with the biggest corporations with the biggest budget, regardless of your status, your class or your income.

I do not want to live in a world where somebody like Microsoft dictates what tools I use, and what OS I run them on, in order to contribute to the Internet.

So _yes_. Use Notepad if you want. Use anything _you_ want. Make your own tool if Notepad is not good enough.

Reply Parent Score: 9

RE[4]: ...
by Ventajou on Fri 18th Dec 2009 19:04 in reply to "RE[3]: ..."
Ventajou Member since:
2006-10-31

Woohoo! With Chrome I can run a NES emulator full speed! Yeah! My dual core 2GHz computer can finally emulate a Motorola 6502 based system in a web browser! I'm so impressed!

Wake up people, web browsers as a development platform suck. They were not made for applications and even less for games. HTML5 will not change that, it will merely add a few more features to the hackfest. Chrome might be faster than other browsers, but it merely reaches the level of a Pentium 100MHz (which could emulate the NES with full screen graphics and sound).

Silverlight is a much better platform to work with (as a developer) and it offers tons of great features; but yeah it's proprietary and it's a plugin so that really sucks.

In the end, they both suck, but for different reasons...

Reply Parent Score: 9

RE[5]: ...
by FunkyELF on Fri 18th Dec 2009 19:19 in reply to "RE[4]: ..."
FunkyELF Member since:
2006-07-26

Woohoo! With Chrome I can run a NES emulator full speed! Yeah! My dual core 2GHz computer can finally emulate a Motorola 6502 based system in a web browser! I'm so impressed!

Wake up people, web browsers as a development platform suck. They were not made for applications and even less for games. HTML5 will not change that, it will merely add a few more features to the hackfest. Chrome might be faster than other browsers, but it merely reaches the level of a Pentium 100MHz (which could emulate the NES with full screen graphics and sound).

Silverlight is a much better platform to work with (as a developer) and it offers tons of great features; but yeah it's proprietary and it's a plugin so that really sucks.

In the end, they both suck, but for different reasons...


Couldn't agree more. Silverlight is just another Flash or Java Applet that won't run on my mobile web browser. If you need Silverlight for a web application you're writing perhaps it shouldn't be a web application.

I have a 3GHz Pentium 4 with HyperThreading and I can't visit websites with more than 2 embeded youtube videos (all the stupid compilations on digg "Top 5 Fails", "Top 10 MMA knockouts", etc).

I forsee abuse of HTML5. Look at this...
http://people.mozilla.com/~prouget/demos/DynamicContentInjection/pl...

I saw some demo where they were playing an HTML5 video that had a green screen and using javascript to swap out the background. This crap doesn't belong in a web browser.

Reply Parent Score: 3

RE[5]: ...
by SlackerJack on Fri 18th Dec 2009 21:05 in reply to "RE[4]: ..."
SlackerJack Member since:
2005-11-12

I think the point is that it shows you can do almost anything in a web browser and have no codec, plugin OS platform limitations.

I don't want to have to install Flash, Moonlight/Silverlight, QuickTime, Windows Media Player media codecs just to play or view stuff on the web. I think HTML 5 just makes it a lot more transparent for the user and that's on all platforms.

Reply Parent Score: 5

RE[4]: ...
by charlieg on Fri 18th Dec 2009 19:18 in reply to "RE[3]: ..."
charlieg Member since:
2005-07-25

Wow. The future of computers... a game running at 12fps on my machine that is nearly 2 decades newer than the Amiga the game originally debuted on.

Why is the majority of the world convinced that everything should be in a browser? I'll never know...

Reply Parent Score: 6

RE[5]: ...
by Kroc on Fri 18th Dec 2009 19:42 in reply to "RE[4]: ..."
Kroc Member since:
2005-11-10

Which will be 24fps in a years time, double again in another year, and so on so forth.

Talk about miss the point. You’re not impressed by the fact that you didn’t have to choose the right binary for your system, download it, install it—then locate the ROM, download it, open the emulator, open the ROM and _then_ start playing.

Reply Parent Score: 1

RE[5]: ...
by strcpy on Sat 19th Dec 2009 06:55 in reply to "RE[4]: ..."
strcpy Member since:
2009-05-20

Wow. The future of computers... a game running at 12fps on my machine that is nearly 2 decades newer than the Amiga the game originally debuted on.

Why is the majority of the world convinced that everything should be in a browser? I'll never know...


Yeah. You stole my thoughts. Someone should write a big philosophical editorial about the big and devastating regression that the "web 2.0" has brought.

I mean that's what this is all about: we are debating about how we can play videos? Hello? What year is this?

Edited 2009-12-19 06:55 UTC

Reply Parent Score: 3

RE[4]: ...
by daveak on Sat 19th Dec 2009 11:31 in reply to "RE[3]: ..."
daveak Member since:
2008-12-29

While your point is well made I think you have given Google too much credit. Chrome has HTML 5 features due to all WebKit developers, not just Google, so any WebKit browser such as Safari or Epiphany is also making the new features available.

Reply Parent Score: 2