Linked by Thom Holwerda on Fri 29th Jan 2010 15:58 UTC, submitted by vivainio
Qt Trolls (the Trolltech ones) are blogging about a technology preview of the UI designer for QML, integrated to Qt Creator. A youtube video is provided. QML, accompanied by an UI designer, provides an open alternative for piecing together flash-like high-FPS programs with heavily customized and animated user interfaces, built on QGraphicsView framework. While QML allows authoring the whole program in QML markup and Javascript, QML can be incorporated to Qt C++ programs with relative ease.
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RE[6]: Amazing
by Yagami on Sat 30th Jan 2010 14:40 UTC in reply to "RE[5]: Amazing"
Yagami
Member since:
2006-07-15

well , forgot to say, i dunno if you follow developments of 3d in xorg / mesa / kernel, but i guess as soon as distros start deploying kernel 2.6.33 and new xorg , you are going to get a treat ;) ( i myself use gentoo , already using latest xorg / mesa and kernel 2.6.32 )

i dont have a radeon , so i cannot really confirm this, but there has been major work in the kernel for it.

also, i think 2.6.33 will have nouveau drivers for nvidia also.

its important that desktop stress the new mesa / gallium / kernel tecnologies, instead of rellying in the old xrender / xlib / xorg hacks ( like compiz does , which is fair since its codebase is being completly rewritten, i hope the new compiz uses the new 3d technologies )

Reply Parent Score: 1

RE[7]: Amazing
by siride on Sat 30th Jan 2010 14:42 in reply to "RE[6]: Amazing"
siride Member since:
2006-01-02

I'm sure it'll be great, just like the last 10 releases were. Still won't fix inefficient toolkits and underlying deficiencies in X's rendering model. I'm sure slapping another 3 layers of "acceleration" protocols will fix the problem in time, along with providing a host of new bugs and not supporting hardware that should be accelerable.

Reply Parent Score: 2

RE[8]: Amazing
by Yagami on Sat 30th Jan 2010 14:47 in reply to "RE[7]: Amazing"
Yagami Member since:
2006-07-15

actually , what you just said , was posted on a blog by aseigo when developing kde4

they could just use the old buggy hacks of xorg and its 3d , or expose those problems and drive them to improve it.

they exposed it , and things are being reworked completly. hoping gallium will improve things alot.

i just dunno what more to say really !!! you seem to resent linux and kde alot.

just a tip , not really supported by kde devs , but try to use the qt raster engine. see how , although all software based , its much much and i stress much faster than xorg's native engine.

Reply Parent Score: 1