Linked by Thom Holwerda on Fri 19th Feb 2010 17:28 UTC
Apple In case you've been living under a rock: Apple isn't particularly keen on Flash. They can't control it, and the company claims it's the number one cause of crashes on Mac OS X. Now that Steve Jobs is busy promoting the iPad to content providers, he's also on the offensive against Flash.
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arbour42
Member since:
2005-07-06

It appears that the new Windows 7 Phones allow Silverlight on them. This is a much richer, and easier to program, environment that html5 and javascript, which is a real mess in my opinion.

The WSJ uses Flash because it standardizes away all the massive browser compatibility issues, and seriously simplifies coding. Same with Silverlight. Will MS let silverlight based games go onto their phones? And if so, will that give them a huge advantage over the iPhone and iPad?

As was mentioned before, here's an article about Silverlight on Win Phones:

http://wmpoweruser.com/?p=13486

Reply Score: 1

mmu_man Member since:
2006-09-30

Except Silverlight is *not* a standard, neither is Flash.
They are not part of the web because they are not available everywhere and aren't normalized by the W3C.

Reply Parent Score: 3

Thom_Holwerda Member since:
2005-06-29

Will MS let silverlight based games go onto their phones?


Of course they will, but why use Silverlight when Windows Phone 7 comes with XNA, which is also used on XBL?

Reply Parent Score: 1

Zifre Member since:
2009-10-04

Of course they will, but why use Silverlight when Windows Phone 7 comes with XNA, which is also used on XBL?

Except that XBL games are probably not going to run on your phone any time soon...

I imagine most Silverlight games are much more feasible with regards to the hardware requirements.

Reply Parent Score: 3