Linked by Thom Holwerda on Fri 26th Feb 2010 12:22 UTC, submitted by kragil
Gnome GNOME hacker Seth Nickell has written a lengthy PDF and accompanying blog post with a number of very interesting ideas for GNOME 3.0. I pondered putting this up on the front page, but since that usually only attracts the "It's not what I'm used to so it sucks"-crowd, I decided to put it up here. Be sure to read the blog post, the PDF, and the comments on the blog post to get the entire picture.
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Elv13
Member since:
2006-06-12


I actually edited that part into incoherence. What I meant to say is that if your program is written in another language it is easier to use a C based toolkit, especially when QT is so much more than just a toolkit and GTK works well with other GNOME and non-GNOME C libraries that are easier to interface with other languages than C++.


Qt have as much binding as Gnome, including C#, Php, Perl, Java (dieing, but still working), Python, ruby, JavaScript/HTML, OBJ C (not sure how compatible, I did not tested). It will also work with C and lua-c. You can write in pretty much everything GTK support.

Reply Parent Score: 3

abraxas Member since:
2005-07-07

Qt have as much binding as Gnome, including C#, Php, Perl, Java (dieing, but still working), Python, ruby, JavaScript/HTML, OBJ C (not sure how compatible, I did not tested). It will also work with C and lua-c. You can write in pretty much everything GTK support.


The C++ object system is not very compatible with other languages. That is one of the main reasons that GNOME is a C based project. Sure you can get other languages to work with QT but it is much messier. Some people just prefer GTK+ because it is a much cleaner interface for non C++ code.

Reply Parent Score: 2

Elv13 Member since:
2006-06-12

I don't think your point is valid, please give details, because I am an experienced programmer and to me, C++ is as compatible as C. Binding take little work for functional languages, but otherwise, it work quite well.

Reply Parent Score: 2