Linked by Thom Holwerda on Thu 11th Mar 2010 18:52 UTC, submitted by poundsmack
3D News, GL, DirectX "Khronos Group, the association behind OpenGL, has today announced the fourth generation of its cross-platform API spec, which takes up the mantle of offering a viable competitor to Microsoft's DirectX 11. The latest release includes two new shader stages for offloading geometry tessellation from the CPU to the GPU, as well as tighter integration with OpenCL to allow the graphics card to take up yet more duties off the typically overworked processor."
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RE[2]: Directx
by WereCatf on Sun 14th Mar 2010 12:03 UTC in reply to "RE: Directx"
WereCatf
Member since:
2006-02-15

Don't forget "and viable video drivers that were easy to configure and delivered 100% of the hardware performance, instead of 60% and having to turn off all the 'extras' if you want to run more than one display.

I VERY rarely agree with deathshadow as he is just a plain old bitter troll trying to bash Linux whenenver possible using any dirty arguments and "facts" taken out of his arse.

But here... well, I just installed Linux back cos I wanted to try something. I had also obtained a second monitor just recently and thought to try it out. Turned out that whenever I tried to turn on the second monitor in anything other than clone mode I got an error about the resolution being too high. I could get them both working if I set it to 640x480, but that's just unacceptable. After some time messing around and googling I found out I had to manually add "Virtual" "2560x1024" to xorg.conf to get it working properly!

And then... when I had both monitors working fine I found out my graphics card doesn't support shader programs under Linux and lacks several other features that all work properly under Windows. And that if I enable Compiz (ie. 3D desktop effects) it will leave part of my freaking desktop undrawn because the width of it is over 2048...

My graphics card isn't the latest and greatest so I assume that's why there are still features missing, but don't people usually make the claim that open-source drivers are the best one can have and all that? And how about multi-monitor setups? Those are not uncommon and it's still this flaky..

Reply Parent Score: 2

RE[3]: Directx
by Laurence on Sun 14th Mar 2010 16:55 in reply to "RE[2]: Directx"
Laurence Member since:
2007-03-26


My graphics card isn't the latest and greatest so I assume that's why there are still features missing, but don't people usually make the claim that open-source drivers are the best one can have and all that? And how about multi-monitor setups? Those are not uncommon and it's still this flaky..


The propitiatory drivers are much much better than the open source ones when it comes to graphics cards.

Which makes sense when you think about it as you'd expect manufacturers drivers to be better than Microsoft's own graphics drivers in Windows as well.

You'd expect the chip set makers to know the hardware better than the guys reverse engineering it.

Reply Parent Score: 2