Linked by Thom Holwerda on Fri 12th Mar 2010 23:18 UTC
In the News And thus, our true colours reveal. Since Obama was the young newcomer, technically savvy, many of us were hoping that he might support patent and/or copyright reform. In case our story earlier on this subject didn't already tip you off, this certainly will: Obama has sided squarely with the RIAA/MPAA lobby, and backs ACTA. No copyright and/or patent reform for you, American citizens!
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RE[2]: comment by waid0004 - broken
by jabbotts on Sun 14th Mar 2010 15:13 UTC in reply to "RE: comment by waid0004"
jabbotts
Member since:
2007-09-06

The current level of DRM is completely counterproductive let along the degree you are suggesting against copyright infringement ("piracy" has become a marketing term with no real meaning).

Ubisoft has imposed even stricter DRM than you suggest; a game must be connected to the internet at all times. If it looses it's direct connection to the companies authentication servers, you can't save and I believe the games actually pause and present a black screen until the connection is available again.

It took 24 hours for the game to be released without the DRM crippling.

Authentication servers have been taken down at least twice showing the clear idiocy of this DRM scheme. (DDoS'd an hour after they where DDoS'd)

Both these above points clarify one thing; it's only the honest customers who are limited and harmed by DRM. The people who are never going to pay for it in the first place or can't because of the insane pricing are not effected by limitations.

(With Ubisoft specifically, they seem to believe that an installed and verified game is suddenly going to become unlicensed; maybe through magic?)

Consider also that removing DRM from digital music and pricing the content more reasonably has done more to increase sales and reduce copyright infringement than any of the DRM schemes.

Adding more DRM only increases the problem. This is not something that can be solved by bringing a bigger stick to the fight.

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