Linked by Thom Holwerda on Mon 29th Mar 2010 12:59 UTC, submitted by NiceGuyEddie
Games The PlayStation 3 Slim already had an ability penalty of -35 Geekiness because of its lack of the "Install Other OS" option, and now the regular PlayStation 3 will follow in its footsteps. A PS3 firmware update, scheduled to land April 1, will disable this option on regular PS3s as well. This, dear readers, is what we in the business call a "testicle move", especially since only a few weeks ago, Sony bold-facedly claimed the feature would not be removed.
Thread beginning with comment 415796
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE: Comment by Kroc
by tylerdurden on Mon 29th Mar 2010 15:49 UTC in reply to "Comment by Kroc"
tylerdurden
Member since:
2009-03-17

... and yet Sony and Nintendo are still in business, while Commodore went the way of the dodo. Their last efforts to remain in business, involved the creation of a closed console of all things.

The C64 success was due mainly to one thing: it's price. It was also sold as a computer, why you used it to compare against a console is beyond me.

Edited 2010-03-29 15:50 UTC

Reply Parent Score: 1

RE[2]: Comment by Kroc
by Kroc on Mon 29th Mar 2010 16:15 in reply to "RE: Comment by Kroc"
Kroc Member since:
2005-11-10

Because it had 6’000 games, many of which came from bedroom coders. Where do you think Code Masters came from? People like the Oliver Twins. Many of the companies and the people in them making games today came from the Commodore 64 / Spectrum era.

Sony and Nintendo are ensuring that developing on their platforms is only available to a select few that climb the ranks, get the lucky breaks, are in the biggest companies with enough money; where as back in the C64 days talent came from the freedom users had at home.

The PSX era was written on the back of the bedroom coding era, Code Masters et al. Without the C64 there would not have been as many good PSX games like Colin McRae Rally.

If the PS3 and Wii were open to development by anybody then the next generation of programmers would be cheaper, more creative and producing much, much more innovative stuff than Kill Death 3: The Sequeliser.

Edited 2010-03-29 16:18 UTC

Reply Parent Score: 3

RE[3]: Comment by Kroc
by nt_jerkface on Mon 29th Mar 2010 16:33 in reply to "RE[2]: Comment by Kroc"
nt_jerkface Member since:
2009-08-26

If the PS3 and Wii were open to development by anybody then the next generation of programmers would be cheaper, more creative and producing much, much more innovative stuff than Kill Death 3: The Sequeliser.


It sounds to me like you don't even follow console gaming. Modern consoles have channels for indy developers and all platforms have innovative titles. If any platform has stagnated in genre focus it is the pc with the constant focus on MMOs. Highly polished, single player games are often being skipped on the pc due to low sales which are likely from a combination of MMO addiction and piracy. Games like 3D Dot heroes and Alan Wake are going to consoles, not the pc. Software economics matter more than how open a platform is.

Reply Parent Score: 3

RE[3]: Comment by Kroc
by bugjacobs on Mon 29th Mar 2010 19:28 in reply to "RE[2]: Comment by Kroc"
bugjacobs Member since:
2009-01-03

Agree completely, its sad how the homebrew communities are being killed by the likes of Sony .. Homebrew is virtually put in the category of illegal activities now ..

One thing though: the Xbox360 has a free devkit from MS doesnt it ?

Reply Parent Score: 2

RE[3]: Comment by Kroc
by lemur2 on Tue 30th Mar 2010 09:48 in reply to "RE[2]: Comment by Kroc"
lemur2 Member since:
2007-02-17

If the PS3 and Wii were open to development by anybody then the next generation of programmers would be cheaper, more creative and producing much, much more innovative stuff than Kill Death 3: The Sequeliser.


For the Wii

http://en.wikipedia.org/wiki/Wii_homebrew

http://www.wiibrew.org/wiki/Main_Page
http://en.wikipedia.org/wiki/WiiCade
http://en.wikipedia.org/wiki/Wii_Opera_SDK
http://www.wiigamestudio.com/

Hope for the PS3:
http://www.ubergizmo.com/15/archives/2010/03/geohot_looks_to_enable...

Edited 2010-03-30 09:49 UTC

Reply Parent Score: 2

RE[2]: Comment by Kroc
by bugjacobs on Mon 29th Mar 2010 19:25 in reply to "RE: Comment by Kroc"
bugjacobs Member since:
2009-01-03

The CD32 was not a closed console I believe ? Couldnt everyone get the devkit ?

However it was severly limited, having virtually no IO except the CDROM out of the box, although it was later made a couple of extensionkits that made it into a regular A1200 compatible computer.. Sadly Commodore went bust before these expansions gained any large userbase..

Reply Parent Score: 2

RE[2]: Comment by Kroc
by bugjacobs on Mon 29th Mar 2010 19:37 in reply to "RE: Comment by Kroc"
bugjacobs Member since:
2009-01-03

The C64s success was mainly its openness, that ANYONE could sit down and type programs into that "READY" prompt ! It INVITED us to it !

I grew up in that era and know it firsthand .. !
Even the Amiga was not as good as C64 .. Even then devtools and manuals cost an arm and a leg.

Reply Parent Score: 2

RE[2]: Comment by Kroc
by ebasconp on Mon 29th Mar 2010 21:14 in reply to "RE: Comment by Kroc"
ebasconp Member since:
2006-05-09

I completely agree with all the things you say right now.

I do not know why they forbid YOU to install anything YOU want in YOUR device; that's quite ridiculous... I know, you accepted the license when you bought such device but being forbidden to use the things I buy in the way I want to use them does not make sense to me.

I do not know if Apple with its iPhone started this trend but I do not like it and I do not want it to continue.

Reply Parent Score: 2