Linked by Thom Holwerda on Mon 29th Mar 2010 12:59 UTC, submitted by NiceGuyEddie
Games The PlayStation 3 Slim already had an ability penalty of -35 Geekiness because of its lack of the "Install Other OS" option, and now the regular PlayStation 3 will follow in its footsteps. A PS3 firmware update, scheduled to land April 1, will disable this option on regular PS3s as well. This, dear readers, is what we in the business call a "testicle move", especially since only a few weeks ago, Sony bold-facedly claimed the feature would not be removed.
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RE[4]: Comment by Kroc
by Kroc on Mon 29th Mar 2010 17:06 UTC in reply to "RE[3]: Comment by Kroc"
Kroc
Member since:
2005-11-10

I cannot just go out and buy a PS3 development kit. How is that preferable to the computer itself being the development kit too? What’s more, a lot of great ideas get turned down by stuffy executives who are afraid of the new in favour of rehashing the same old. I followed the games market intensely between 1996 and 2001 and read tons of material and interviews about game developer’s experiences in the industry; I have no reason to believe that it has improved in the interim, especially considering how EA has grown from just a game developer to a monolithic slavery that churns out Madden / FIFA each year.

Unfortunately, I have no alternative reality that I can just point you to—we do not know what we are really missing, but I adamant that giving people access to their own consoles drives a stronger, healthier ecosystem.

Britain was _the_ games capital of the world. Most games were released here first before America, if they were even released in America at all. This all came about because the ZX Spectrum, BBC Micro and Commodore 64 were affordable and Britain’s education system focused on teaching computing skills such as BASIC. There existed tons of local publishing companies putting out games.

Nowadays companies refer to their games and characters primarily as "IP". Everything has to be heavily branded and positioned as such. You wouldn’t get away with "James Pond: Robocod" now.

I submit that we don’t know what we are missing, but that Britain went through being the biggest producer of games in the 80’s to being marginalised by the end of the 90’s is indicative of the difference made by giving people access to their own consoles.

Reply Parent Score: 3

RE[5]: Comment by Kroc
by nt_jerkface on Mon 29th Mar 2010 17:23 in reply to "RE[4]: Comment by Kroc"
nt_jerkface Member since:
2009-08-26

We have seen bedroom coders go pro this gen that started out on the consoles. There are indy developers that started with XNA and an idea and are now forming their own companies.

Having an open system does not guarantee anything. Game developers like the fact that consoles have much lower piracy rates than the pc. An open system just means open for piracy.

Here's that healthy ecosystem you were talking about:
http://www.escapistmagazine.com/news/view/99478-PAX-East-2010-PC-Ga...

Reply Parent Score: 2

RE[6]: Comment by Kroc
by darknexus on Mon 29th Mar 2010 17:37 in reply to "RE[5]: Comment by Kroc"
darknexus Member since:
2008-07-15

Wow dude, do you work for Sony? You're trumpeting their "pirates, pirates, oh my god the f*cking pirates!" party line repeatedly. Go troll somewhere else.

Reply Parent Score: 0

RE[5]: Comment by Kroc
by bugjacobs on Mon 29th Mar 2010 19:35 in reply to "RE[4]: Comment by Kroc"
bugjacobs Member since:
2009-01-03

Everybody is supposed to be "consumers" these days,
big corporations dont like "creators", just passive slaves they can push their DRM infested garbage on.

Reply Parent Score: 3

RE[5]: Comment by Kroc
by Redeeman on Tue 30th Mar 2010 09:18 in reply to "RE[4]: Comment by Kroc"
Redeeman Member since:
2006-03-23

damn, robocod sure did own

Reply Parent Score: 2