Linked by kloty on Tue 6th Apr 2010 21:22 UTC
Editorial A few years ago I wrote on OSNews several articles (1,2) about workstations. After three years I had to stop, because there were no workstations left on the market, they became legacy and were not sold any more. Now with the rise of mobile devices with touchscreen and wireless network connectivity virtually everywhere, the question becomes valid, what will happen with the desktop computers, are they still needed, or will they follow the workstations on their way to computer museums?
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RE[4]: I don't think so
by vinterbleg on Wed 7th Apr 2010 06:05 UTC in reply to "RE[3]: I don't think so"
vinterbleg
Member since:
2005-07-11

You may like gaming on the PC better, but unfortunately you're not significant enough to change the trend in the games industry towards console-based gaming.

I happen to work in the games industry, and when I ask why the PC is being ignored, people give one reason: Piracy.

In a few years, almost no AAA titles will be released targeting high-end PCs, and the ones that will be released for PC, will be at least as buggy and bad as the current generation. Already PC-centric companies like Blizzard and Valve are making the right decision: Target low- to mid-end PCs and laptops (i.e. lower the system reqs) to reach a wider market, and completely ignore the hardware fetishists among "hardcore gamers".

Arguing that you need a high-end workstation-class PC to play games on is not going to make sense for very long, because very soon, there simply won't be any games left for the PC with system requirements above those of an average laptop.

Reply Parent Score: 3

RE[5]: I don't think so
by nt_jerkface on Wed 7th Apr 2010 07:08 in reply to "RE[4]: I don't think so"
nt_jerkface Member since:
2009-08-26

Yes a big problem is that those hardware fetishists have incredibly high piracy rates. They'll spend their money on hardware but not software which really calls into question a lot of the common rationalizations for piracy.

Of course those 'hardcore' pc gamers write hundreds of blogs posts and try to downplay the piracy problem but game companies track torrents and can see which group is the absolute worst when it comes to piracy.

Edited 2010-04-07 07:08 UTC

Reply Parent Score: 2

RE[6]: I don't think so
by mikeinohio on Wed 7th Apr 2010 11:02 in reply to "RE[5]: I don't think so"
mikeinohio Member since:
2010-02-21

Yes a big problem is that those hardware fetishists have incredibly high piracy rates. They'll spend their money on hardware but not software which really calls into question a lot of the common rationalizations for piracy.

Of course those 'hardcore' pc gamers write hundreds of blogs posts and try to downplay the piracy problem but game companies track torrents and can see which group is the absolute worst when it comes to piracy.



There are software vendors who consider it an act of piracy if you don't purchase a new license every time you make a hardware upgrade. The best solution is not to use software from said vendors.

Reply Parent Score: 2