Linked by kloty on Tue 6th Apr 2010 21:22 UTC
Editorial A few years ago I wrote on OSNews several articles (1,2) about workstations. After three years I had to stop, because there were no workstations left on the market, they became legacy and were not sold any more. Now with the rise of mobile devices with touchscreen and wireless network connectivity virtually everywhere, the question becomes valid, what will happen with the desktop computers, are they still needed, or will they follow the workstations on their way to computer museums?
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RE[3]: I don't think so
by cerbie on Sun 11th Apr 2010 06:35 UTC in reply to "RE[2]: I don't think so"
cerbie
Member since:
2006-01-02

Meanwhile, my PC, nearly 3 years old, now, with the addition of a nearly 5 year old video card (underclocked, at that), manages to get me by.

If you are a hardware fetishist, that's not everyone else's problem. The quality sliders go to the left, just like the volume knob.

When consoles get keyboards and mice, and the games use them, such that PC-friendly games can be played with some efficiency on consoles, and when the console makers get out of their vendor-locked multiplayer network bullshit (an Xbox360 and PS3, FI, should be able to use the same game servers, if they have the same game released for them), call me.

Until then, me and my PC will wait for, and then play the Hell out of, Starcraft II, Diablo III, MMOs, any new Civ games or Civ-alikes, FOSS games (necessarily PC-only), and mods for other so-so games (the big media house model makes for great engines shipped with so-so content), that either don't exist on consoles, are are laughable on them.

What has been in full swing, though, is that games that would have been better outside of the PC, except that the PC was where the interesting hardware advancement was going on, are now moving to consoles. And that's just fine. For some things, a 10' interface and a gamepad are where it's at.

Edited 2010-04-11 06:36 UTC

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