Linked by Thom Holwerda on Wed 14th Apr 2010 11:50 UTC
Legal A major setback for those that claim piracy is having an adverse affect on the US economy: the US Government Accountability Office, who was tasked with reviewing the efforts to find out what, if any, impact piracy has on the US economy, has concluded that all of these studies - all of them - are bogus. Better yet - the GAO even goes as far as to say that piracy may have a positive effect on the economy.
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RE: Sensationalize much Thom?
by vezhlys on Wed 14th Apr 2010 19:49 UTC in reply to "Sensationalize much Thom?"
vezhlys
Member since:
2005-08-19

Almost nobody is talking that ip laws shouldn't exist at all. However, I think that they need to be considerably changed in most areas (usage, copying, compensation mechanism, so on). They should be more clear too. You also can't deny the fact that so called "piracy" (or free sharing) allowed to spread some small or even big authors (music bands, writers, soft developers so on) on new markets. You say that it can "destroy the market" but it is not that simple (you probably never lived in those countries so you can't say what really "destroyed" that market or even you can't say if that market had ever existed normally (poor countries doesn't have financial potential to buy digital content for the same money as western countries. All other products like food are relatively cheaper and adapt people abilities to buy. That is not true for digital content most of times)). Piracy becomes a blame for all problems despite the fact that it wasn't the main reason for poor sales. Because of this it is not that simple to estimate damage from the piracy and it should be clear when somebody is sued for this (anti piracy organizations usually calculate loss blindly).

Edited 2010-04-14 19:51 UTC

Reply Parent Score: 2

nt_jerkface Member since:
2009-08-26

When you have a piracy ratio of over 75% in a Western country which is common for single player pc games it's hard to believe that if piracy didn't exist that sales would be the same. If the US people have no problem with paying $50 for a two person dinner that last a few hours at most so the value of a pc game is obviously a good value proposition that most gamers can afford. However the pirated version is $0 which is why pc game companies are continually undermined by piracy on the pc.

Once piracy rates get high enough developers will direct their development towards low piracy areas. We've already seen this with pc gaming.
http://www.overclock.net/video-game-news/712082-et-capcom-says-no-s...

Digital development lives on capital and capital will flow to where there is the best return. If piracy erodes capital returns to the point where non-digital investments are safer then that is where it will go. As we have seen with open source there are certain types of software like Autocad that will only be developed through capital. The most popular open source projects in fact have paid developers. You can't expect a game like Crysis to be built by hobbyists and you can't use the Red Hat model for most software since most software doesn't require support.

Reply Parent Score: 2