To read all comments associated with this story, please click here.
There are quite a few indie games being released on multiple platforms including Linux. Right now, every single one features its own distribution system and installation medium. It's kind of a mess.
Steam would be able to mitigate those issues by offering a standard platform for game developers to target.
There is some string implication here that the source engine will be ported on linux too, which should be little extra work over the announced macos port.
In turn, it means that valve is going to provide linux versions of all their games: the half-life series, counter-strike, portal, TF2, Left for Dead.
In addition, it means that third parties developers using sources will be able to release linux versions of their game.
Also it generally provides the option for third party developers using steam to release macos and linux version of their games.
All in all having the biggest PC game distribution platform coming to linux is a good thing. It won't turn linux into a successful gaming platform overnight but it makes it possible to happen at all.
Whats the point if there are no games that can be bought that are Linux compatible? A native client won't be compatible with Wine games unless their added as non-steam game launchers.
In this scenario Steam would be nothing but a program manager for Linux games that have no run-time integration.
They will probably port their Source engine onto Mac and Linux. And since both require OpenGL porting, there is very little else to do.
Mac developers should correct me if I'm wrong, but biggest problem is for applications that use native UI widgets(GTK vs Cocoa). Applications that require little UI widget usage provided by OS/platform and are mainly OpenGL are mostly portable between Win, Linux and Mac.





Member since:
2006-08-18
Steam is just a game distribution platform.
Whats the point if there are no games that can be bought that are Linux compatible? A native client won't be compatible with Wine games unless their added as non-steam game launchers.
In this scenario Steam would be nothing but a program manager for Linux games that have no run-time integration.
Edited 2010-04-23 01:54 UTC