Linked by Thom Holwerda on Sat 1st May 2010 18:52 UTC, submitted by kragil
PDAs, Cellphones, Wireless "Android is fairly unique in the ways it allows multiple applications to run at the same time. Developers coming from a different platform may find the way it operates surprising. Understanding its behavior is important for designing applications that will work well and integrate seamlessly with the rest of the Android platform. This article covers the reasons for Android's multitasking design, its impact on how applications work, and how you can best take advantage of Android's unique features."
Thread beginning with comment 422046
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE[2]: paradigm
by oreissig on Sat 1st May 2010 21:34 UTC in reply to "RE: paradigm"
oreissig
Member since:
2010-05-01

Multitasking has very little to do with memory (albeit memory management might be required)

That's exactly the point, as mobile devices are low on RAM and do not have suitable storage for swapping/paging as larger computers do. So memory management IS key to serious multitasking on the phone.

Reply Parent Score: 1

RE[3]: paradigm
by Earl Colby pottinger on Sat 1st May 2010 22:46 in reply to "RE[2]: paradigm"
Earl Colby pottinger Member since:
2005-07-06

By that logic Amigas did not multitask.

Reply Parent Score: 3

RE[4]: paradigm
by viton on Mon 3rd May 2010 14:23 in reply to "RE[3]: paradigm"
viton Member since:
2005-08-09

In games/demos they're not. Because there was no room in memory and CPU resources for both OS and games.

Reply Parent Score: 2