Linked by Thom Holwerda on Tue 1st Jun 2010 22:42 UTC
Google Fragmentation. You'll often hear people say this is a major problem with Google's Android platform; there are many devices running multiple different versions of the mobile operating system, leading to fragmentation. Dan Morrill, Android's open source and compatibility program manager, addresses this issue in a blog post, and details what Google is doing to fight it. The gist: it's a non-issue - according to Google, that is.
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Why?
by nt_jerkface on Wed 2nd Jun 2010 00:33 UTC in reply to "Necessary evil "
nt_jerkface
Member since:
2009-08-26

They could have designed the OS to auto-update.

They could have specified multiple hardware classes for developer to target.

They have options, fragmentation was never necessary.

And by fragmentation I mean fragmented as in not a single platform. What a lame defense Morrill gave, as if fragmentation is a completely subjective issue. The fragmentation problems that android developers have had are clearly stated in the android forums. Or you can just read some recent headlines to see the problem.

New Twitter Client Highlights Android's Fragmentation
http://www.pcmag.com/article2/0,2817,2363326,00.asp

Reply Parent Score: 4

RE: Why?
by Praxis on Wed 2nd Jun 2010 01:05 in reply to "Why?"
Praxis Member since:
2009-09-17

I didn't say that fragmentation wasn't a problem, quite the opposite. But I really doubt that the handset manufacturers were willing to cede enough control of the os on their phones to google for google to eliminate the fragmentation issue. Look at what the handset makers are saying about Android right now, "we want more differentiation for the software on our phones" so they slap all kinds of skins on top of it. If you think they would willing hand over all control of the os running on their phones you are mistaken.

Google does need to do a better job working around the handset makers for sure though.

Reply Parent Score: 1

RE[2]: Why?
by nt_jerkface on Wed 2nd Jun 2010 02:31 in reply to "RE: Why?"
nt_jerkface Member since:
2009-08-26

But I really doubt that the handset manufacturers were willing to cede enough control of the os on their phones to google for google to eliminate the fragmentation issue.

I actually doubt that is what happened. My guess is that Google went into this with a lax attitude regarding consistency. It was a huge mistake to not define hardware classes, developers can't be expected to make games for a device that may or may not have a touchscreen. They should have defined a standard resolution as well.


Look at what the handset makers are saying about Android right now, "we want more differentiation for the software on our phones" so they slap all kinds of skins on top of it.

Yea but they could have this along with a common OS underneath if the system was designed properly.

Reply Parent Score: 2