Linked by Thom Holwerda on Tue 1st Jun 2010 15:12 UTC
General Development "I am pleased to report that the GCC Steering Committee and the FSF have approved the use of C++ in GCC itself. Of course, there's no reason for us to use C++ features just because we can. The goal is a better compiler for users, not a C++ code base for its own sake. Before we start to actually use C++, we need to determine a set of coding standards that will apply to use of C++ within GCC."
Thread beginning with comment 427797
To view parent comment, click here.
To read all comments associated with this story, please click here.
Neolander
Member since:
2010-03-08

I can't discuss all of that, sadly, because in C++, after playing for 2 years, I'm currently at the "beginner++"/"amateur--" level.

This always puzzles me when compared to languages like C and Python, where I got to understand the general logic in a few months and master the thing in ~1 year. In C++, anytime I finally get to understand and use a new nifty feature, I discover ten other ones which I didn't know about before. And now, C++0x is going to add up even more features to that.

It's discouraging.

I start to think that I'm going to end up restricting myself to using a "C with classes, overloading, complex heritage, exceptions, streams, and templates" feature set, and ignore the full complexity of the STL which is unneeded for my current projects. But I'd find it sad to do so, because if all those features are here, they certainly have some use...

Edited 2010-06-02 19:42 UTC

Reply Parent Score: 2