Linked by Jordan Spencer Cunningham on Wed 23rd Jun 2010 06:23 UTC
Original OSNews Interviews It's been a while since any of us have seen head or tail of the Open Graphics Project, but they haven't been just sitting around twiddling thumbs. Enjoy an in-depth interview between OSNews and Timothy Miller, the founder of the Open Graphics Project and the main man behind the drive that keeps it going, and Michael Dexter, Program Director at Linux Fund and a key player in Linux Fund's partnership with the OGP. Though it's been some time since there has been much public action, much of the work that the OGP has been putting into the OGD1 is finally coming to fruition.
E-mail Print r 3   · Read More · 20 Comment(s)
Thread beginning with comment 431496
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE[3]: Some lacks
by diakonos on Fri 25th Jun 2010 15:11 UTC in reply to "RE[2]: Some lacks"
Member since:

Sorry, wrong again, you were on the right track the first time. ;-)

Here's my understanding of their situation:   The Open Graphics project wants to build a graphics card, but the fabrication is insanely expensive.   They built a flexible board that, from the spec's, can do graphics.   (See also, "late binding" in the context of computer programming languages.)

The financial reasoning is that they can sell these boards to any tinkerer, student, or even a professional hardware engineer.   Not to ignore video performance that's now merely acceptable, it's so much more than a video card that they will cover their costs when (I hope) people soak them up as fast as they're made.   We need more stuff like this for hobbyists to disrupt the market.

Reply Parent Score: 1