Linked by lopisaur on Fri 25th Jun 2010 22:21 UTC
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Member since:
2010-03-08
Looking at other posts, it seems that several other people have this problem, but that it isn't necessarily related to X. So although I don't understand how an unresponsive graphics layer can exist at all (just put X and the toolkits at RT priority ! ^^), I won't try to argue.
I only encountered this because of a BSOD. If you're talking about X, please compare it to the equivalent part(s) of Windows. A kernel crash is not the same as a graphics layer crash.
A graphic layer is *not* a critical component. As long as the kernel is alive, every error should theoretically be recoverable without reboot. As far as I know, Windows NT does this pretty well...
I don't want to discuss general Windows quality, just to say that their design, in this precise area, looks better to me.
That's probably it. Before my new laptop (which won't ever work with anything else than VESA on linux), I've never owned any graphic hardware from Intel because I used to play games in the past. Drivers from ATI and NVidia can cause severe crashes, both on Windows and Linux.
This looks interesting. I just wonder : do you think that the "lazy" part is sufficiently important to prevent guys from the QT and GTK teams from fixing one of the worst design flaws of the linux desktop ? Are those behaviors so deeply embedded in QT and GTK design, so that a major rewrite would be necessary in order to get rid of them ?
Ubuntu is considering using it too, and since it is at the moment the #1 beginner linux distro, chances are that they could turn it into less of a technological demo and more of a mature desktop...
I tried E17 some times ago, it looked very nice and speed was impressive, confirming my impression that hardware acceleration should not be needed on the average PC, but it lacked some global vision and was still too buggy for everyday use.
Well, they are partly right. I remember days spent fighting with OSS emulation, nightmarish encounters with PulseAudio, struggling in order to make all applications support popular codecs (be them based on GStreamer, FFmpeg, or Xine, that is). Then there was arts fighting with ESD, before phonon came around. And JACK was incompatible with all of them for some reasons, even if some walkthroughs pretended to make other apps work with it (it was a flat-out lie). Looking at this, I think that there really is a problem with multimedia infrastructure on Linux. It's just much more complicated than it should be.
In all cases, there should be one standard toolkit to rule them all ^^ Though actually, except for Adobe apps, drivers, and other support software, Windows managed to keep a relatively consistent toolkit in all apps until the XP days. Then came the Vista days of consistent look&feel inconsistency, which are far from being over yet...