Linked by Kroc Camen on Sat 26th Jun 2010 10:48 UTC
Internet Explorer Microsoft have released IE9 Platform Preview 3, an application that gives developers access to the IE9 rendering engine (it's not a full browser). In this update they have added hardware accelerated HTML5 Video, Canvas, Fonts (using WOFF) and big improvements in JavaScript with ES5, DOM Traversal, L2 and L3 events and 83/100 Acid3 score. It sits between Firefox and Chrome 6 on JavaScript speed, but outperforms every browser in real tests.
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RE[8]: Real tests
by n4cer on Sun 27th Jun 2010 18:46 UTC in reply to "RE[7]: Real tests"
n4cer
Member since:
2005-07-06

OpenGL on Windows is not crippled. Absent an ICD, it is hardware accelerated via Direct3D. With an ICD (which all major GPU IHVs provide), you have access to whatever extensions the hardware vendor supports.

Firefox nightlies currently use Direct2D and DirectWrite for hardware acceleration on Windows. Other 3rd-party applications may do the same, or use OpenGL. The OpenGL backend would take longer to implement because you don't have similarly focused APIs in OpenGL. You must build it yourself, whatever the platform, or rely on some toolkit vendor whose already done that work. Alternatively, you could build a framework that wraps the similar native APIs of each supported platform (assuming such exist).

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