Linked by Kroc Camen on Sat 26th Jun 2010 10:48 UTC
Internet Explorer Microsoft have released IE9 Platform Preview 3, an application that gives developers access to the IE9 rendering engine (it's not a full browser). In this update they have added hardware accelerated HTML5 Video, Canvas, Fonts (using WOFF) and big improvements in JavaScript with ES5, DOM Traversal, L2 and L3 events and 83/100 Acid3 score. It sits between Firefox and Chrome 6 on JavaScript speed, but outperforms every browser in real tests.
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RE[8]: Real tests
by m1cro on Mon 28th Jun 2010 18:46 UTC in reply to "RE[7]: Real tests"
m1cro
Member since:
2006-12-22

[...], all except IE are cross-platform, and therefore only IE can use Direct2D.

That is not "hate", those are all straightforward facts.


Errrrm. Please explain why the Windows versions of cross-platform apps such as VLC and SMPlayer can use Direct3D as video output method. And then explain why the Windows version of other browsers couldn't use Direct2D as graphics output method.

Reply Parent Score: 2

RE[9]: Real tests
by lemur2 on Mon 28th Jun 2010 23:51 in reply to "RE[8]: Real tests"
lemur2 Member since:
2007-02-17

"[...], all except IE are cross-platform, and therefore only IE can use Direct2D. That is not "hate", those are all straightforward facts.
Errrrm. Please explain why the Windows versions of cross-platform apps such as VLC and SMPlayer can use Direct3D as video output method. "

Only on Windows. Look up "conditional compilation" one day. Direct2D video output method is certainly NOT an option for applications such as VLC and SMPlayer on platforms other than Windows.

And then explain why the Windows version of other browsers couldn't use Direct2D as graphics output method.


They could, but they would have to re-write their whole graphics output method, just for Windows. Mozilla has done this effort, but other vendors may or may not choose to, depending on the set of platforms they are targetting, and their resources.

They certainly won't use Direct2D as the ONLY graphics output method, because doing that would constrain their application to Windows only.

Reply Parent Score: 2

RE[10]: Real tests
by m1cro on Mon 28th Jun 2010 23:58 in reply to "RE[9]: Real tests"
m1cro Member since:
2006-12-22

They certainly won't use Direct2D as the ONLY graphics output method, because doing that would constrain their application to Windows only.


Sure, but I never claimed that.

Your original claim was that they can't use Direct2D in a cross-platform app. That claim is false. That is all.

Reply Parent Score: 2