Linked by David Adams on Tue 29th Jun 2010 18:01 UTC, submitted by Michael
Graphics, User Interfaces The open-source Mesa/X.Org developers have been working on LLVMpipe, a Gallium3D driver that accelerates OpenGL and other state trackers on the CPU rather than any GPU driver to provide a better software rasterizer via LLVM optimizations. Unfortunately, it's still slow and can barely keep up with games.
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change setup.
by fithisux on Tue 29th Jun 2010 20:59 UTC
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The setup I believe is wrong. A six-core phenom would be cheaper and more appropriate. Hyperthreading is not suitable for this kind of load. Actually two hyperthreads on the same cpu should run uncorrelated loads, not identical loads. Please try with the phenom and then the discussion makes sense. The pitfall of the measurements is well known.

Edited 2010-06-29 21:00 UTC

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