Linked by David Adams on Tue 29th Jun 2010 18:01 UTC, submitted by Michael
Graphics, User Interfaces The open-source Mesa/X.Org developers have been working on LLVMpipe, a Gallium3D driver that accelerates OpenGL and other state trackers on the CPU rather than any GPU driver to provide a better software rasterizer via LLVM optimizations. Unfortunately, it's still slow and can barely keep up with games.
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RE[4]: "Still slow"?
by Zifre on Wed 30th Jun 2010 15:54 UTC in reply to "RE[3]: "Still slow"?"
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Now the real question is how useful will this be? What are the applications for a software rasterizer in an age where almost everything -- including damn small mobile devices -- packs some sort of a 3D accelerator?

I believe that the main use will be running Gnome-Shell or Compiz (which require compositing) on hardware that doesn't support OpenGL or doesn't have drivers installed (i.e. NVIDIA GPUs without good Nouveau support, because the blob can't be installed by default).

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