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You're more bottlenecked by the actual speed of Canvas, SVG, et all in that situation. Which IE9 is excellent at due to hardware acceleration.
I still think a combinations of all these web technologies are awkward to use, but different strokes for different folks.
Microsoft really has done something incredible starting with IE8. They did more in two releases to turn their browser around than others have done in many releases. It's a monumental effort, and one they deserve to be commended for.
Of course, it's what everyone was saying was the case since when IE6 was out, it was the most standards compliant browser. IE6's issue was that Microsoft ignored the browser, and it lived way too long.
That's it. There was no neglecting of standards, it was simply them taking their eye off of the ball. Now look at them, they've done things that no one thought they would, simply because no one bothers to read up on history.
And to think, a few months ago some idiots were calling on them to ditch Trident for WebKit.
Wow, you mean after years of doing absolutely nothing they finally threw resources at the problem and managed to sort of catch up to other browsers in some aspects? Yes, very impressive.
And we'd be far better off for it. One less rendering engine to support. It's not like IE has any unique features.





Member since:
2010-06-24
Well, maybe it doesn't matter right now, but if this javascript/SVG performance allows HTML5 to replace flash in the future, it will matters.
Maybe one day we'll be able to write most of the flash games using standard technology.
Of course we aren't quite there yet.