Linked by David Adams on Thu 5th Aug 2010 21:10 UTC, submitted by lemur2
Original OSNews Interviews If the latest reports on IE9 preview are accurate, then this is a very encouraging development: "The fourth and final Platform Preview for Internet Explorer 9 was released today, along with a raft of new HTML5 demos and tests." Microsoft have reportedly further improved IE9's performance and standards compliance.
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RE[2]: Stygma
by leos on Fri 6th Aug 2010 16:19 UTC in reply to "RE: Stygma"
leos
Member since:
2005-09-21

Yeah, Microsoft is really slowing down HTML5/CSS3 (both which have large portions which are not done, have ambiguous descriptions, and in the case of SVG Fonts, are useless completely .. ) by actually bringing HTML5/CSS3 into the 21st century with hardware acceleration.


Man do you ever have it backwards. It is way more important to actually support the standards than it is to wring some extra performance out of them. In that respect, IE9 is finally catching up to the status quo after years and years of being an embarrassment. Canvas is really not that important to users compared to all the other standards they screw up.

HTML5 (using this term broadly but mainly Canvas and SVG) wasn't even in the same ballpark as Silverlight performance wise before IE9 came into the picture.


So one irrelevant technology wasn't as fast as another irrelevant technology? Who cares. Everyone doing the kinds of things that required this kind of functionality is using flash anyway.

Before IE9 it was a race to the bottom to implement these features as quickly as possible, with no regard to the fact that they performed like shit.


Hilarious, given the only browser actually performing like shit was IE. Everyone else was doing just fine.

Reply Parent Score: 3

RE[3]: Stygma
by Nelson on Fri 6th Aug 2010 16:32 in reply to "RE[2]: Stygma"
Nelson Member since:
2005-11-29


Man do you ever have it backwards. It is way more important to actually support the standards than it is to wring some extra performance out of them.


You can do both, considering they are different parts of the pipeline. While everyone laser focused on Javascript microbenchmarks, the total story of performance was largely forgotten.


In that respect, IE9 is finally catching up to the status quo after years and years of being an embarrassment. Canvas is really not that important to users compared to all the other standards they screw up.


I think they caught up and surpassed in a lot of respects, and have some to go yet in others. Every engine has rendering quirks. Don't get me started on Gecko or Webkit deviations from standards.

Hell, the ambiguity of those standards led to the same implementation looking different across Gecko, WebKit, and IE. Who's right?


So one irrelevant technology wasn't as fast as another irrelevant technology? Who cares. Everyone doing the kinds of things that required this kind of functionality is using flash anyway.


Canvas is only one aspect. There's also SVG, and the animating of properties on elements in general. Any kind of modern animation is dreadfully slow on any non-hw accelerated rendering engine.

Look at the test suite for non canvas examples of how pitiful performance on other browsers is.



Hilarious, given the only browser actually performing like shit was IE. Everyone else was doing just fine.


Explains Chrome getting 1FPS and Firefox (pre D2D) getting 1-5FPS. Open your eyes, and see the progress that has taken place over the last few months, across not only IE, but other browsers, and largely thanks to IE.

Reply Parent Score: 2