Linked by Debjit on Mon 23rd Aug 2010 21:16 UTC
Games A rumor has been going around for about four months now that Valve is coming out with a Linux version of Steam and had a lot of people in the Linux community very excited. However Valve have officially killed the rumor. And it is not what people wants to hear - there is no Linux version of Steam in development.
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RE[2]: Too bad.
by Ford Prefect on Mon 23rd Aug 2010 23:44 UTC in reply to "RE: Too bad."
Ford Prefect
Member since:
2006-01-16

Last time I checked, Steam was already running on Linux. Actually, it runs on Linux for years. It runs on Linux right now. Counter Strike:Source is number 3 on Wine's Top-10 Platinum List ("Applications which install and run flawlessly on an out-of-the-box Wine installation").

These talks are all only about a _native_ client. Would be nice for people who use both Linux+Steam, but not a necessity at all.

But nevertheless thank you for your most valuable and informative comment about the state of affairs.

Reply Parent Score: 1

RE[3]: Too bad.
by jbauer on Tue 24th Aug 2010 00:19 in reply to "RE[2]: Too bad."
jbauer Member since:
2005-07-06

These talks are all only about a _native_ client. Would be nice for people who use both Linux+Steam, but not a necessity at all.


Maybe that's why Valve won't be releasing it anytime soon ;)

Reply Parent Score: 3

RE[3]: Too bad.
by nt_jerkface on Tue 24th Aug 2010 02:44 in reply to "RE[2]: Too bad."
nt_jerkface Member since:
2009-08-26

Don't be pedantic, people can't go to steam and go click click click and then install any game they want and that is what counts.

The real problem is that Linux isn't a single platform for game developers to target. It's an amalgamation of distros, desktops and sound stacks. And on top of it all there is a hostile attitude towards proprietary software.

Go buy a console if you don't want to game in Windows or OS X.

Reply Parent Score: 3

RE[4]: Too bad.
by Ford Prefect on Tue 24th Aug 2010 10:54 in reply to "RE[3]: Too bad."
Ford Prefect Member since:
2006-01-16

I see that the market is not relevant to the publisher. Almost all linux users who want to play just bite the bullet and boot Windows (which as we all know is just available on any machine).

What is incorrect, however, is the belief that there would be significant technical reasons hindering Linux as a gaming platform. The infamous distro argument is just one of them that is easily understood and sounds convincing by/to outsiders but in fact is not relevant.

I don't need to go into technical details either to prove my point. Just look at id software. They managed to release all their major games without any trouble (they have only one guy responsible for Linux porting in their team). I never heard any complaints about "Quake does not run on Distro XY" or "Quake is unstable", "Quake runs only with lib version XY" or "Don't install Quake after installing another program/lib" anything like that. It is just no issue. It is just not.

Another example would be Ryan Gordon (Icculus), who ported a lot of games including the UT series just by himself, on a contract basis. I also never heard that UT would run on Distro X but fail on Distro Y.


Thing is, there is no technical reason why a game should not satisfy Linux customers as well as it would Windows customers. The windows platform has all its problems in itself for games. Read about the "install latest drivers" comments all over the net.


Still I understand that for a major publisher there is marginal business sense in supporting the Linux platform. It's just not for technical reasons but for how the OS market currently works.

Reply Parent Score: 4

RE[4]: Too bad.
by Zifre on Tue 24th Aug 2010 13:39 in reply to "RE[3]: Too bad."
Zifre Member since:
2009-10-04

The real problem is that Linux isn't a single platform for game developers to target. It's an amalgamation of distros, desktops and sound stacks.

When will people stop repeating this myth? Your average game just needs SDL and OpenGL. You can pretty much assume that those are installed, and you can statically link against everything else. It's really not very hard.

And on top of it all there is a hostile attitude towards proprietary software.

Most people are not like that. Linux users in general are less likely to pirate software, and will generally be willing to pay more for it. See http://www.wolfire.com/humble. Linux users payed almost twice as much as Windows users, and more than Mac users too. They even made more profit from Linux users, even though more Mac users bought the bundle.

Go buy a console if you don't want to game in Windows or OS X.

Admittedly, that's probably the best option. It's what I do.

Reply Parent Score: 5

RE[3]: Too bad.
by google_ninja on Wed 25th Aug 2010 02:16 in reply to "RE[2]: Too bad."
google_ninja Member since:
2006-02-05

So I often run steam in wine, since it is the only way to talk to a whole bunch of gaming buddies I have made over the years online. It is barely usable, and as far as I know, very difficult to use as anything but a buggy chat client that eats ram like a mofo. But as long as you don't mind leaving the store minimized somewhere, dont need move or resize chat windows, its great.

Reply Parent Score: 2