Linked by Debjit on Mon 23rd Aug 2010 21:16 UTC
Games A rumor has been going around for about four months now that Valve is coming out with a Linux version of Steam and had a lot of people in the Linux community very excited. However Valve have officially killed the rumor. And it is not what people wants to hear - there is no Linux version of Steam in development.
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RE[6]: Too bad.
by Zifre on Tue 24th Aug 2010 23:03 UTC in reply to "RE[5]: Too bad."
Zifre
Member since:
2009-10-04

Once again deathshadow, you prove how ignorant you are.

Unless SDL on linux's audio latency is too low for what you want to do.

I don't know of any games that have had latency issues with SDL...

Unless a change to the kernel or a different version of the static libraries is present than the one's your linked against breaking the whole thing forcing a recompile...

The kernel interface is stable. If you statically link libraries, you will have no problems.

Doesn't help that even the binary drivers are like driving with the parking brake on even when allegedly it's the same drivers working through an abstraction. I didn't buy a GTX 260 SLI rig to have no SLI, no CUDA, no Physx, and to have my single GTX 260 perform like a 9800GT.

That's a blatant lie. NVIDIA's Linux drivers perform just as well as the Windows drivers in most cases. (Many benchmarks have proven this.)

Amazing how linux becomes a viable gaming platform and practical for daily consumer use once you get that fat bloated pig X11 out of the equation.

I don't particularly like X, but I doubt it has much to do the viability of Linux. It works just fine in all major distros. It's not 2004 anymore.

See all the whackjobs who hate Ubuntu just because it gives the OPTION of using restricted files and comes with the multiverse enabled by default.

Some people may not like that, but they are a small minority. As you said, they are just more vocal about it. None of the people that I personally know who use Linux are like that.

"There are good games on the Mac, you know they're all good games because you played them three or four years ago on PC"

Games don't get worse over time. A game's age has no effect on its quality, unless you're stupid.

Reply Parent Score: 3

RE[7]: Too bad.
by nt_jerkface on Tue 24th Aug 2010 23:37 in reply to "RE[6]: Too bad."
nt_jerkface Member since:
2009-08-26


I don't know of any games that have had latency issues with SDL...

You didn't read through all the comments from Johnathan in the Braid post.
http://braid-game.com/news/?p=364


I don't particularly like X, but I doubt it has much to do the viability of Linux. It works just fine in all major distros. It's not 2004 anymore.


Note his comments on X11 as well.

Reply Parent Score: 2

RE[7]: Too bad.
by MamiyaOtaru on Wed 25th Aug 2010 13:58 in reply to "RE[6]: Too bad."
MamiyaOtaru Member since:
2005-11-11

"Doesn't help that even the binary drivers are like driving with the parking brake on even when allegedly it's the same drivers working through an abstraction. I didn't buy a GTX 260 SLI rig to have no SLI, no CUDA, no Physx, and to have my single GTX 260 perform like a 9800GT.

That's a blatant lie. NVIDIA's Linux drivers perform just as well as the Windows drivers in most cases. (Many benchmarks have proven this.)
"
for me that used to be true. Then my 9800gt performed worse in Linux than my old 7900gt

Reply Parent Score: 2

RE[8]: Too bad.
by deathshadow on Thu 26th Aug 2010 04:17 in reply to "RE[7]: Too bad."
deathshadow Member since:
2005-07-12

While I've NEVER had my GTX 260's perform worth a damn in linux... much less the 9800 GT sitting between the two of them to drive my extra two displays. (since the GTX 260's are in SLI and as such can only drive two on their own)

Reply Parent Score: 2