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Sony have an uncanny knack for ruining every opportunity that comes their way, and yet still surviving and turning a proffit. Ruined opportunoties seem to be the biggest money-spinner for companies these days, though. Take the iPad: should hace been a tablet Mac, instead its a giant iPod Touch. I think I speak for everyone when I say that while its a cool device, we were all severely underwhelmed when Jobs unveiled it.
Yes, it's too bad though that more people don't know about the Axiotron Modbook, more so that they still have yet to launch the modbook pro. http://www.axiotron.com/index.php?id=modbookpro
Not that their prices don't need to come down, but a lightened version of the pro and a good 256Gb SSD stomps most anything to dust, if only Apple where to hire these guys...
Then you'll agree with me that it's funny how similar those two stories are. The way I see it, the following list perfectly describes the Sony product creation cycle :
1/Some guy has a great idea, tells the management
2/Management check if they have some funding, if the idea sounds commercially viable, and says that's okay
3/Engineers start to work on the product, make it even greater than the original idea while keeping it low-priced
4/???
5/When the product is released (or some times later, after an update), it's full of silly limitations based on user distrust. People get pissed off, especially when product reliability gets hurt in the way. Sony reputation suffers.
6/Go back to step 1.
Edited 2010-09-08 10:40 UTC





Member since:
2010-03-08
SCEA needs to tell the rest of Sony to stick it where the sun don't shine, the Ps3 was billed as a computer, as such they should have had the basics that others have talked about available at or soon after launch, all of Sony's media software should have been ported imediatly, Youtube, Pandora et al.
All of Sony's music, movies and back catalog of first party games all at launch, full support of indie game development should have been a top priority. So what it pisses off EA, they aren't going to jump ship on a market as large as Sony provides since they aren't about anything but volume rehashes of their existing franchises.
The music should have, at the very least been released in .mp3, they had a chance at tying every Sony product into the console and really they should have as it would have strengthened their Apple like cult following that I've seen in some people when it comes to Sony products.
But nope, idiot project managers, DRM bound idiots and skiddish CEOs killed what should have been a turning point for them and would have likely ended up being a death nail in the XBox.
You should really read about the minidisc (the sole highly reliable numeric storage medium available to everyone in the last few years, among other things), if you don't know this story already. History repeats itself.
Edited 2010-09-08 10:00 UTC