Linked by Thom Holwerda on Mon 18th Oct 2010 21:54 UTC
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Member since:
2010-08-06
It's late and I'm a bit stoned from my sleeping pill, but I still really want to throw a stone in the bush here.
(Gooi n klip in die bos)
People will scoff at me, how can I say that mere gaming can make or break market penetration. But it's true to a certain degree.Especially for your home user.
But how can this be changed? Relicense old games and bring on cloud gaming.
Let's assume 4 years down the line before PS3 get an update to PS4 and the PS2 go into a well earned retirement. That will leave tens of thousands of PS2 titles dead capital, on the shelf(some great games some crappy). Maybe Mark Shuttleworth' Ubuntu or Red Had with Linus Torvalds can try pursuade them to license it for linux. Spec those games up bit, improve the framerate ect. and let them available through Ubuntus new app shop or a Fedora app shop. Everyone is turning media companies anyway. Gaming solved.
More people will migrate and more studios shall develop.
But with cloudgaming that will be the crown...that might be the "easiest" way.to get great gaming going on Linux. Just a fast internet connection, a gpu enable browser and there you go. Just the fast internet infrastructure is the most challenging problem.
Then Let open office 3 come in after oracle glossed it over. Let Ardour 3 come in with midi support and lots of plugings, Let Quasar accounting price more aggressively. Inscape and Gimp can hold there own against adobe and Lotus.
So if i can throw in a wild guess here, maybe 10 years, that is now if Windows dont come up with some must have technologies which I guess they would.
Ok, finished mumbling, let me have it....
Edited 2010-10-18 23:47 UTC