Linked by Thom Holwerda on Thu 9th Dec 2010 23:06 UTC, submitted by Debjit
Windows Amidst all the WikiLeaks hoopla, there's also actual regular news going on. Windows 7 is barely out the door, and we're already dealing with Windows 8, which is indeed being worked on but will not arrive for at least two years. There's some rumours from an Italian website which state that the 64bit version of Windows 8 will have a completely new interface called Wind. Right.
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RE[6]: I call BS - games
by Neolander on Sun 12th Dec 2010 18:23 UTC in reply to "RE[5]: I call BS - games"
Neolander
Member since:
2010-03-08

But only the gameplay that the average gamer likes. They like to have gameplay that 90% of people kind of like. They hate gameplay that 10% of people really love.

So the PC would be the king of niche games ? ;) I must admit, I just can't picture myself something like Myst being released on a console...

Well, except maybe the Nintendo DS because its stylus interface is just perfect for point and click games no matter what else Nintendo wants to do with it.

Edited 2010-12-12 18:26 UTC

Reply Parent Score: 2

RE[7]: I call BS - games
by zima on Sun 12th Dec 2010 19:24 in reply to "RE[6]: I call BS - games"
zima Member since:
2005-07-06

Warhammer: Dark Omen (and Shadow of the Hornet Rat) are decently close to Myst, and were on PS1. Overall there are tons of tactical games (usually with some RPG elements) beginning mostly from the SNES era. Most of them weren't given a chance in the West, sure, but if anything that's because of the approach of the area to more serious gaming throughout most of that time.

BTW, UI paradigm revolving around pointing at things is not the only one for a strategy. Nested/scrollable menu and "jumping" between objects on the map is another.

Reply Parent Score: 1

RE[8]: I call BS - games
by Neolander on Sun 12th Dec 2010 19:54 in reply to "RE[7]: I call BS - games"
Neolander Member since:
2010-03-08

Warhammer: Dark Omen (and Shadow of the Hornet Rat) are decently close to Myst, and were on PS1. Overall there are tons of tactical games (usually with some RPG elements) beginning mostly from the SNES era. Most of them weren't given a chance in the West, sure, but if anything that's because of the approach of the area to more serious gaming throughout most of that time.

BTW, UI paradigm revolving around pointing at things is not the only one for a strategy. Nested/scrollable menu and "jumping" between objects on the map is another.

Uh ? Are we really talking about the same Myst ? A brain-shattering point and click from the 90s where the user is alone on a group of islands linked together by books, with obfuscated puzzles everywhere that must all be solved in order to see the ending - and where you have two chances out of three to get the bad ending the first time you play the game ?

About alternative interfaces, well... The original Phoenix Wright for the GBA and iMyst show that there are alternatives to styluses and mouses for playing point-and-click games, but they often turn out to be less intuitive or to let the user discover things too easily.

Edited 2010-12-12 19:59 UTC

Reply Parent Score: 2