Linked by Thom Holwerda on Fri 7th Jan 2011 23:50 UTC
Games Sony has responded to the recent cracking of the Playstation3, and the company claism that they can fix the issue - which ought to be impossible considering the scope of the hack. "We are aware of this, and are currently looking into it," Sony said, "We will fix the issues through network updates, but because this is a security issue, we are not able to provide you with any more details."
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RE[4]: Multiple root keys?
by dsmogor on Sat 8th Jan 2011 23:56 UTC in reply to "RE[3]: Multiple root keys?"
dsmogor
Member since:
2005-09-01

They can use cypto quality checksums that are virtually impossible to forge.

Logistically it's not that hard for them, as the have all they already have checksums for every PS3 game in existence (they signed them afterall).

Reply Parent Score: 2

RE[5]: Multiple root keys?
by vodoomoth on Mon 10th Jan 2011 14:57 in reply to "RE[4]: Multiple root keys?"
vodoomoth Member since:
2010-03-30

Logistically it's not that hard for them, as the have all they already have checksums for every PS3 game in existence (they signed them afterall).

Not so sure as a checksum is like a bit parity in the sense that it does not suffice to reconstitute the data that has been pari... (err, is there a word for that action?) or checksummed.

You do checksum from data. Using a different checksum algorithm requires the original data, not just the few bytes that form the old checksum. So yes, it may be a logistical nightmare for Sony.

Reply Parent Score: 2