Linked by Thom Holwerda on Wed 12th Jan 2011 22:32 UTC, submitted by Adurbe
Legal Well, it would appear that Sony isn't particularly pleased with the fact that their console has been hacked into oblivion. It has officially filed suit against the fail0verflow hacker group and Geohot, after filing a temporary restraining order yesterday to try and remove the jailbreak information from the web (how cute).
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RE[3]: Pony
by Thom_Holwerda on Thu 13th Jan 2011 09:46 UTC in reply to "RE[2]: Pony"
Thom_Holwerda
Member since:
2005-06-29

BioWare. One of the few companies remaining treating storytelling as an integral part of the game. By far the world's best game studio. Valve is obviously another mainstream studio that makes games that far outclass its competition. Half-Life, Portal, and Left 4 Dead are all polished to perfection. I'm also a fan of Ubisoft and their Assassin's Creed series - while execution has not been perfect yet, they're at least trying something new, with a unique setting and unique gameplay. Bethesda manages to pull off immersion very well, but their games are usually so incredibly buggy it would make even the world's leading entomologist uncomfortable.

For the rest, it's generally more of the same - which isn't to say bad; just bland. Uncharted is an overrated piece of crap (Indiana Jones-ahoy, with a terrible lead character), and while God of War is made of pure awesome, it's anything but groundbreaking. Heavy Rain fascinates me, but I haven't been able to 'play' it yet (insofar you actually 'play' Heavy Rain).

Reply Parent Score: 1

RE[4]: Pony
by Neolander on Thu 13th Jan 2011 10:06 in reply to "RE[3]: Pony"
Neolander Member since:
2010-03-08

In the "fun" area, there's also Epic. Sure, you won't find a sophisticated scenario or something, but the whole point of their games is to have an absurdly violent and fun multiplayer FPS at hand when you want to spend some times slaughtering friends.

I mean... when I played the first Gears of War, I was really skeptical about shooters being playable on a video game console. And then I discovered the circular saw under the basic machine gun and stopped using anything else ^^ The UTs are generally quite good too (dismembering people with a Manta, yum yum), but they really don't fit as well on a console in my opinion (I've only played UT3 on xbox 360, and it was not nearly as enjoyable as my previous experience of UT2004 on PC).

Edited 2011-01-13 10:27 UTC

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RE[5]: Pony
by WereCatf on Thu 13th Jan 2011 10:16 in reply to "RE[4]: Pony"
WereCatf Member since:
2006-02-15

I own UT3 myself and I have to agree; those games are helluva lot of fun on PC, but they simply aren't tuned for console enjoyment. Not that I really mind though, it's good to have games aimed for PC and separate games for consoles instead of games that try to be everything for everyone.

Reply Parent Score: 2

RE[5]: Pony
by Neolander on Thu 13th Jan 2011 10:26 in reply to "RE[4]: Pony"
Neolander Member since:
2010-03-08

Bioware, well... I find it sad that they began to make corridor-based games so that they work better on a console. Sure, the story still made Kotor enjoyable, but I miss my childhood days of exploring BG2's gigantic levels (and NWN's, to some extent). Another bad part of Kotor is that they simplified role play. I can understand simplifying gameplay so that a game works with a gamepad, but when discussing the game with a friend, I realized that we took nearly the same path in the various quests. Analyzing the thing together we realized that there's no true choice with the options available, one path always obviously benefits you more than the others.

In the realm of RPGs, I'd rather recommend The Witcher. Heavy on resources, but a really fun game overall. They obviously took a lot of time to work on the story, enjoyable things for player to do, discussions, and choices. If you want to be an absolute jerk with NPCs or go fighting monsters when so drunk that you can't walk straight, you really can. Also, some choices have long-term consequences on the game instead of just being there for 5-minutes fun, it shows again so much care they put when writing the story. And finally, there are some cases where you really don't know what to do -- and that's the whole point of a role-playing game imo.

Edited 2011-01-13 10:38 UTC

Reply Parent Score: 1

RE[4]: Pony
by missingxtension on Fri 14th Jan 2011 07:51 in reply to "RE[3]: Pony"
missingxtension Member since:
2011-01-14

Half life one was something else at its time.
But part two is very nice in the graphics department. I have never seen a game scale so good, even a freaking pentium 3 laptop. Heck my cousin experienced it with an integrated intel and a pentium m.
But as far as polished and fun to play, well you pass them once finish. Even quake is more fun single player, dont even mention online.
Sure they added a gravity gun and vehicles that actually work good. But you still feel half life original in the game all over.
Fear was more fun than half life 2.
Frozen sand the makers of urban terror describe the source engine as unusable for online play, something about the hitboxes moving around like crazy.

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RE[5]: Pony
by WereCatf on Fri 14th Jan 2011 08:15 in reply to "RE[4]: Pony"
WereCatf Member since:
2006-02-15

Frozen sand the makers of urban terror describe the source engine as unusable for online play, something about the hitboxes moving around like crazy.

The sheer mass of people playing CS:S, Team Fortress 2 and L4D disagree with that notion. Yes, they're all Source-games and the most played ones.

At the moment there are players in:
14,706 Counter-Strike: Source
11,376 Team Fortress 2
6,291 Left 4 Dead 2

And it's night in the US now. During the day the peak is at:
74,126 Counter-Strike: Source
20,713 Team Fortress 2
14,422 Left 4 Dead 2

Yeah, about 100,000 gamers online playing Source-games. I quite consider that a success.

Reply Parent Score: 2