Linked by fran on Sun 20th Feb 2011 19:00 UTC
Google "Over the last few months we have been hard at work getting Native Client ready to support the new Pepper plug-in interface. Native Client is an open source technology that allows you to build web applications that seamlessly and safely execute native compiled code inside the browser. Today, we've reached an important milestone in our efforts to make Native Client modules as portable and secure as JavaScript, by making available a first release of the revamped Native Client .[...]In the coming months we will be adding APIs for 3D graphics, local file storage, WebSockets, peer-to-peer networking, and more. We'll also be working on Dynamic Shared Objects (DSOs), a feature that will eventually allow us to provide Application Binary Interface (ABI) stability."
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RE[3]: Comment by moondevil
by Lennie on Mon 21st Feb 2011 09:44 UTC in reply to "RE[2]: Comment by moondevil"
Lennie
Member since:
2007-09-22

We already know Javascript is not the reason we don't have high-end games in the browser. It is mostly the graphics side of it. It is "just a webpage":

http://www.youtube.com/watch?v=rSSf_umjOgU

It is fully dynamic with mixed content from Twitter, Flickr and embedded video. It also analyzed the audio in Javascript to show the 'bars' in on the buildings.

It was build in a few weeks by people who didn't know HTML or OpenGL.

Even though a lot of improvements have been made with hardware acceleration there is still a lot that can be improved. Because not everyone will have anywhere near the same performance yet.

I guess it is now at the point what can be done with directx through activex in the browser (something which not many people utilize for in-browser games obvious reasons).

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