Linked by Thom Holwerda on Tue 10th May 2011 08:19 UTC, submitted by porcel
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Member since:
2005-12-04
Interesting. And I thought Linux gaming was still living in the shadow of Loki, where a company cherry picked games that were commercially successful on other platforms, only needed to pay the cost of the port, had no real competition, generated intense interest and even a lot of users, but failed to monetize that and ended up going out backwards. Loki has become a case study for anyone thinking of selling commercial software on Linux.
I wonder if, via some perverse mechanism, this has now increased the value of games on Linux due to do a much reduced supply. Strange world indeed.