Linked by Thom Holwerda on Tue 24th May 2011 17:15 UTC
Windows It's about time! Microsoft has just detailed its next update to Windows Phone 7. This update, codenamed 'Mango', will bump the version number from 7.0.7 to 7.1, and will include 500 new features (how Redmond reached that number, god only knows). The developer tools are out in beta form today. There's a lot of cool stuff in there, such as the already known pseudo-multitasking and the hardware accelerated Internet Explorer 9, but also a lot of stuff we didn't know anything about. Also, news on new hardware partners, and, of course, Nokia.
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RE[3]: Game updates in Mango
by shmerl on Tue 24th May 2011 20:49 UTC in reply to "RE[2]: Game updates in Mango"
shmerl
Member since:
2010-06-08

Not comparable. OpenGL is available virtually anywhere, except such "walled gardens" who don't allow any competing libraries to be present (for example with restricting access to NDK how MS does in this case).

However some tried to implement XNA to other platforms:
http://en.wikipedia.org/wiki/Microsoft_XNA#Alternative_implementati...

And what do you know? It uses OpenGL!
http://www.monoxna.org/node/4
So again, why do you need it in the first place?

Edited 2011-05-24 20:52 UTC

Reply Parent Score: 1

Thom_Holwerda Member since:
2005-06-29

Not comparable. OpenGL is available virtually anywhere, except such "walled gardens" who don't allow any competing libraries to be present (for example with restricting access to NDK how MS does in this case).

However some tried to implement XNA to other platforms:
http://en.wikipedia.org/wiki/Microsoft_XNA#Alternative_implementati...


DirectX > OpenGL.

There's your reason.

Edited 2011-05-24 20:51 UTC

Reply Parent Score: 2

RE[5]: Game updates in Mango
by shmerl on Tue 24th May 2011 20:54 in reply to "RE[4]: Game updates in Mango"
shmerl Member since:
2010-06-08

Someone tried to port DirectX for MacOS or Linux? Or may be it's available on several mobile OSes too?-) The fact that desktop games mostly run on Windows and use DirectX doesn't make it better. Feature wise OpenGL is on par with it.

Reply Parent Score: 1

RE[5]: Game updates in Mango
by moondevil on Wed 25th May 2011 06:27 in reply to "RE[4]: Game updates in Mango"
moondevil Member since:
2005-07-08

Exactly!

On the desktop world, OpenGL 4.0 is still lacking some features from DirectX 11.

Plus not all DirectX 11 cards have an OpenGL 4.x driver, or even OpenGL 3.x (Intel).

Reply Parent Score: 2

RE[4]: Game updates in Mango
by twitterfire on Tue 24th May 2011 20:53 in reply to "RE[3]: Game updates in Mango"
twitterfire Member since:
2008-09-11

Not comparable. OpenGL is available virtually anywhere, except such "walled gardens" who don't allow any competing libraries to be present (for example with restricting access to NDK how MS does in this case).

However some tried to implement XNA to other platforms:
http://en.wikipedia.org/wiki/Microsoft_XNA#Alternative_implementati...


You have XNA on Windows, Windows Phone and Xbox, so it's pretty much portable. ;)

Almost all things software are portable, depends if someone has enough motivation to port them.

Reply Parent Score: 2

RE[5]: Game updates in Mango
by shmerl on Tue 24th May 2011 20:56 in reply to "RE[4]: Game updates in Mango"
shmerl Member since:
2010-06-08

OpenGL you have everywhere else, plus on Windows.

Reply Parent Score: 1