Linked by Thom Holwerda on Thu 26th May 2011 21:27 UTC, submitted by poundsmack
KDE "KDE has released a first beta of the upcoming 4.7 release of the Plasma Desktop and Netbook workspaces, the KDE Applications and the KDE Frameworks, which is planned for July 27, 2011. With API, dependency and feature freezes in place, the KDE team's focus is now on fixing bugs and further polishing new and old functionality."
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RE[2]: Good for KDE
by BluenoseJake on Fri 27th May 2011 01:02 UTC in reply to "RE: Good for KDE"
BluenoseJake
Member since:
2005-08-11

Uh, not really, as I am fully aware that KDE doesn't provide OpenGL, I was trying to make a point, and it's a simple one:

OS X is not using (or providing) the most recent version of OpenGL.

Perhaps I wasn't as clear as I should have been, but please, that huge vomit of text taken straight from the same posting that you had just linked is a little over the top, don't you think?

I think perhaps you may have been drinking from the same kool-aid that myself and tyrione were slurping down, that sweet drink that makes us want to show up all the other mouthy bastards that hang around here.

I'm pretty sure you probably knew what I meant, and just wanted to stir the pot a bit, and, hey, that's cool, nobody enjoys a little pot stirring more than myself, but come on, scrape the bottom of the barrel much?

Edited 2011-05-27 01:07 UTC

Reply Parent Score: -1

RE[3]: Good for KDE
by lemur2 on Fri 27th May 2011 01:14 in reply to "RE[2]: Good for KDE"
lemur2 Member since:
2007-02-17

Uh, not really, as I am fully aware that KDE doesn't provide OpenGL, I was trying to make a point, and it's a simple one: OS X is not using (or providing) the most recent version of OpenGL. Perhaps I wasn't as clear as I should have been, but please, that huge vomit of text taken straight from the same posting that you had just linked is a little over the top, don't you think? I think perhaps you may have been drinking from the same kool-aid that myself and tyrione were slurping down, that sweet drink that makes us want to show up all the other mouthy bastards that hang around here. I'm pretty sure you probably knew what I meant, and just wanted to stir the pot a bit, and, hey, that's cool, nobody enjoys a little pot stirring more than myself, but come on, scrape the bottom of the barrel much?


Nice try, but no cigar. You aren't getting away with that.

Here is what you said:
Considering OpenGL is at version 4, they both are pretty far behind


Since KDE doesn't provide OpenGL but rather uses it (same as OSX), the fact that KDE can now work with a lower OpenGL requirement puts it far ahead of other environments (including OSX). This is an improved capability of KDE, not a retrograde one. Certainly tyrione made this mistake.

I know you didn't actually say that it was KDE that "was pretty far behind" (and so you probably didn't make the same error) ... but becasue this thread is about KDE that is the impression you seemed to be out to create.

Quoting the text in context clears up the error and removes the negative connotations tyrione was trying to establish.

Edited 2011-05-27 01:23 UTC

Reply Parent Score: 2

RE[4]: Good for KDE
by avgalen on Fri 27th May 2011 01:53 in reply to "RE[3]: Good for KDE"
avgalen Member since:
2010-09-23

but would it use the benefits of version 3 or 4 if the hardware supported it?
Not requiring the latest and greatest is good (IE9 not on XP...bad) but not taking advantage of the latest and greatest when it is available is bad (IE9 on 7 using DirectWrite...good)

Reply Parent Score: 2

RE[4]: Good for KDE
by BluenoseJake on Fri 27th May 2011 09:29 in reply to "RE[3]: Good for KDE"
BluenoseJake Member since:
2005-08-11

Nice try, but no cigar. You aren't getting away with that.


What? Arrogant much? Your condescension isn't even worth continuing this comment.

Reply Parent Score: 0

RE[4]: Good for KDE
by WereCatf on Sun 29th May 2011 10:18 in reply to "RE[3]: Good for KDE"
WereCatf Member since:
2006-02-15

the fact that KDE can now work with a lower OpenGL requirement puts it far ahead of other environments (including OSX).


It really depends on how you look at it. Sure, it can run on mobile devices better than before, but then again, on desktop computers it's limiting itself to a seriously outdated feature set and could reap some nice performance boost with more modern feature set in use.

This obviously begs two questions: are there really many mobile devices which can even run full KDE experience yet only provides OpenGL ES, and would it be possible to support both OpenGL ES for mobiles for compatibility AND the full-blown OpenGL spec for more capable devices for better performance?

Reply Parent Score: 2