Linked by Thom Holwerda on Wed 31st Aug 2011 19:42 UTC
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RE: Trident Rendering Only
by Laurence on Thu 1st Sep 2011 08:16
in reply to "Trident Rendering Only"
Metro will only need to utilize the Trident rendering engine and not the entire IE10 application to run. I'm not really sure what dependencies Trident has but one would assume that it only needs Win32 APIs when in use as the embedded rendering engine in an application such as IE.
I assume it works the way WebKit does.
I assume it works the way WebKit does.
I would imagine that it would still need DirectX (unless MS are thinking of reinventing the wheel). I don't know if Win32 is a dependency of DX or even if it is, if MS are unpicking that. Either way we're not talking that much deeper than running on top of a Win32 layer.
Plus Win32 APIs are still pretty bare metal in terms of the entire Windows API stack. It's when you start including .NET and Java runtime environments that you start moving away from core Windows user land.
RE[2]: Trident Rendering Only
by benhonghu on Fri 2nd Sep 2011 01:32
in reply to "RE: Trident Rendering Only"
Plus Win32 APIs are still pretty bare metal in terms of the entire Windows API stack. It's when you start including .NET and Java runtime environments that you start moving away from core Windows user land.
Thom claims that Windows 8 does more than just swapping out Explorer as the default shell. I'm just wondering how much else you can swap out, given that Metro needs Trident, which needs Win32 and COM, which needs basic windows services like the registry, etc.





Member since:
2005-11-10
Metro will only need to utilize the Trident rendering engine and not the entire IE10 application to run. I'm not really sure what dependencies Trident has but one would assume that it only needs Win32 APIs when in use as the embedded rendering engine in an application such as IE.
I assume it works the way WebKit does.
Edited 2011-09-01 03:24 UTC