Linked by Allen Boyles on Mon 7th Nov 2011 09:46 UTC
Graphics, User Interfaces In the commercial software world, user interfaces are generally designed by one group. Like Microsoft for Windows or Apple for Mac OS. Those desktop environments were designed by one company who did things like user testing and statistical analysis to try and make the desktop they thought would work best. Linux is different. Large groups definitely DO perform user testing and statistical analysis, but one group can also say "Here's what we want" and, if they have the ability to code it, their idea comes into being. It's pretty amazing, when you think about it. Linux lets people create what they want. If you don't like what's out there, fork it! Or start from scratch! You're in control!
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RE[2]: GNOME 2
by Jason Bourne on Mon 7th Nov 2011 14:03 UTC in reply to "RE: GNOME 2"
Jason Bourne
Member since:

I am sick and tired of people saying "just switch to fallback mode". Why don't you add to your comment that fallback mode is a transitional hack? It is not going to be supported. It's just there to help transition. It will vanish, faster than GNOME 2 itself. You are forgetting this. Talk like fallback mode like it was a saviour, but it's not. It's just there to help the thing run on low-end video chip.

The experience as far as I am concerned, using fallback mode, is terrible. It's not configurable at all. It's far from a GNOME 2 experience. You can't possibly have been using this, can you? I doubt.

But next time you mention fallback mode, please, attach the line [which is not going to be supported for very long, and it is a transitional hack, apart from the fact that is going to be removed in the future of GNOME 3 releases.]

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