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I considered myself an inexperience desktop developer.
I am also an audio/multimedia user and uses applications such as Ardour and jack.
If you are a microkernel expert or any of you here reading this, I have a question.
Can a microkernel-kernel designed OS such as Minix3 be good enough to scale to real-time demands of audio apps similar to what we found in Linux kernel with -rt patches?
Since I believe this is where the microkernel's future holds. Regardless of the efficiency, stability and security of a microkernel system, if it isn't useful to a desktop developer doing his work, to an Ardour/jack user, or any other end user, it will become useless but a toy.
"Can a microkernel-kernel designed OS such as Minix3 be good enough to scale to real-time demands of audio apps similar to what we found in Linux kernel with -rt patches?"
I am afraid it is out of my domain.
I know that pulse audio recently underwent a shift away from using sound card interrupts to using higher resolution sources like the APIC clock. This inevitably caused numerous problems on many systems, but never the less the goal was to get lower latencies by having the system write directly into the memory being read simultaneously a moment later by the sound card.
I don't see why any of this couldn't also be done with a micro-kernel driver. In fact I think the audio mixing for pulseaudio under linux today already occurs in a user space process using "zero-copy" memory mapping. I've never looked at it in any detail though.