Linked by Thom Holwerda on Tue 6th Dec 2011 22:16 UTC
Google Dianne Hackborn has posted on Google+ about some common myths regarding Android's graphics rendering pipeline, and we have a rebuttal to that one as well. Interesting stuff, but I want to talk abut something related: Android's gaphics performance. I'm hearing a lot of talk about how Android's effects and transitions and such aren't as smooth as those on iOS, but on my Galaxy SII, everything is super-smooth. So, I'm wondering - what's it like for you?
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Member since:

The Samsung Galaxy S II (gawd, could they have come up with a longer name?) has one of the fastest SoCs available right now, with one of the most powerful GPUs available for Android. There's a *lot* of CPU/GPU power in there to brute-force their way through the Android 2.x graphics pipeline. The drivers for the Exynos GPU are also optimised, especially in later versions of 2.3.x.

Other phones have less powerful CPUs and/or GPUs and/or less optimised drivers, so they have more/less lag/stutter/graphical issues.

As with everything in the land of the PC, it all depends on the hardware/drivers. ;)

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phoenix Member since:

If you really want to get into the nitty-gritty details regarding SoCs and their relative performance in Android and iOS devices, read through some of the phone reviews on

The graphics benchmark graphs are especially interesting to pore over.

For example, there's an inexpensive phone out of China running MIUI based on Android 2.3.5 that simply blows away the competition in a lot of graphics/browsing tasks. They spent a lot of time optimising the drivers and other software on the phone, allowing the much slower CPU to keep up with the big boys.

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