Linked by Thom Holwerda on Mon 19th Dec 2011 20:11 UTC
Google Once upon a time, in a land, far, far away, there were two mobile operating systems. One of them was designed for mobile from the ground up; the other was trying really hard to copy its older, desktop brother. One was limited in functionality, inflexible and lacked multitasking, but was very efficient, fast, and easy to use. The other had everything and the kitchen sink, was very flexible and could multitask, but had a steep learning curve, was inconsistent, and not particularly pretty.
Thread beginning with comment 500955
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE[3]: Some corrections...
by forumache on Thu 22nd Dec 2011 09:14 UTC in reply to "RE[2]: Some corrections..."
Member since:

How much have you used a recent Xcode release (4.x series)?

In order to use Xcode (any version), I need to buy a Mac.

On the other hand, to develop for Android I use my Linux computer, another colleague uses his Windows machine and another one use iMac. How's that for freedom?

In order to deploy/test my application on Android, I just plug in the phone and debug. For iPhone, I need to pay for a developer account, turn iPhone into a development device (by installing certificates and other stuff on it). Freedom... is it important to you?

Reply Parent Score: 1