Linked by Thom Holwerda on Wed 14th Mar 2012 19:37 UTC
Internet & Networking Ever since it became clear that Google was not going to push WebM as hard as they should have, the day would come that Mozilla would be forced to abandon its ideals because the large technology companies don't care about an open, unencumbered web. No decision has been made just yet, but Mozilla is taking its first strides to adding support for the native H.264 codecs installed on users' mobile systems. See it as a thank you to Mozilla for all they've done for the web.
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RE[2]: Comment by RichterKuato
by phoenix on Thu 15th Mar 2012 15:40 UTC in reply to "RE: Comment by RichterKuato"
phoenix
Member since:
2005-07-11

I agree with you, but i hope that that horrendouse x264 would be killed off soon for a less CPU/GPU intense standard. Damn, even an dual core atom can not watch even 480p mp4's in that format, and the powerbooks at 1.67ghz can neither. Bad sign of things coming... btw a 1080p xvid runs fine on both machines and filesize is no longer a matter as disk are dirt cheap, why insist on smaller filesizes when space and internet speeds is less of an problem?


It depends on the GPU a lot more than the CPU. H.264 really needs hardware decode functions.

My lowly HTPC (AMD Athlon64 1.something GHz, 1.5 GB RAM, Radeon AIW 9800) can play SD x264 videos without issues. Haven't tried 720p x264 videos as we don't have an HDTV of any kind.

You'd think that Intel would have some kind of hardware decode support for H.264 in their IGPs by now.

Reply Parent Score: 1

ViktorRabe Member since:
2011-12-30

It depends on the GPU a lot more than the CPU. H.264 really needs hardware decode functions.


And why would that be? I have a meager Pentium T4500 in my run-of-the-mill sub-$400 notebook. MPlayer2 and MPC-HC can decode H.264-encoded 1080p @ Hi10p without a single frame dropped.

Also, if you have videos which aren't supported by DXVA or whatever hardware decoding API because they don't adhere to the respective limits you're SOL.

You'd think that Intel would have some kind of hardware decode support for H.264 in their IGPs by now.


Ahem, they have! Again, my lowly notebook has a cheap-ass GMA 4500MHD. And MPC-HC decodes H.264 via DXVA just fine.

Reply Parent Score: 2

RE[4]: Comment by RichterKuato
by phoenix on Fri 16th Mar 2012 21:08 in reply to "RE[3]: Comment by RichterKuato"
phoenix Member since:
2005-07-11

"It depends on the GPU a lot more than the CPU. H.264 really needs hardware decode functions.


And why would that be? I have a meager Pentium T4500 in my run-of-the-mill sub-$400 notebook. MPlayer2 and MPC-HC can decode H.264-encoded 1080p @ Hi10p without a single frame dropped.
"

A Pentium T4500 is not "meagre" by any stretch of the imagination. Especially when compared to an Atom CPU or a (truly meagre/ancient) Athlon64 CPU.

"You'd think that Intel would have some kind of hardware decode support for H.264 in their IGPs by now.


Ahem, they have! Again, my lowly notebook has a cheap-ass GMA 4500MHD. And MPC-HC decodes H.264 via DXVA just fine.
"

Again, the HD4000-series of integrated GPUs are not "cheap-ass". Well, okay, they do suck compared to Radeon HD4000+ or nVidia 200+, but they are much better than what's integrated into an Atom or a Radeon 9800.

Reply Parent Score: 2