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Exactly! This is the essence of the back-room/bedroom game maker. They're not sitting there labouring over ways to squeeze more cash out of you (or selling you iteration n+10 of the same tired formula.)
A good game can stand the test of time, even if the sound and graphics begin to feel dated. That why so many people love emulators these days too!
Yes, but the gaming community as a whole prefers AAA titles. Linux is not a gaming platform, because it doesn't have enough games. And you might not like CoD and the like, but you're not exactly the norm are you? You can spell well and you're visiting one of the techiest blogs on the net. The problem is that Call of Duty, Battlefield, Assassin's Creed and Mass Effect are all actually quite fun to play.
The good thing for Linux: PC gaming is dying anyway--mainly due to platform limitations (got to get an upgrade every so often, and it's an expensive habit, while consoles last a good 5 years) (and every PC is different, so bugs are usually more prevalent) which has pulled many consumers to the simplicity and carefree attitude of console gaming. Local multiplayer is also a lot more fun, but most of the no-lifers in the Linux community don't much recognise the value of social interaction on a couch.
So companies have naturally pulled support from the PC, so Linux's position has somewhat improved.
Still a long way to go though, and some more hardcore PC games would help. We can only hope everything moves over to Facebook Apps!




Member since:
2011-05-13
While I concede that most commercial games don't have legs, I can think of three answers to your question about commercial games with long term playability; Counter-Strike, Team Fortess, and Day of Defeat.
It's interesting, isn't it, that all three started as free, player developed mods? It's almost as if players actually design games that are, you know, fun to play! :-)
Edited 2012-03-29 14:42 UTC