Linked by Thom Holwerda on Wed 28th Mar 2012 22:29 UTC
Thread beginning with comment 512402
To view parent comment, click here.
To read all comments associated with this story, please click here.
To view parent comment, click here.
To read all comments associated with this story, please click here.
News
Linked by Thom Holwerda on 05/23/13 23:22 UTC
Linked by Thom Holwerda on 05/23/13 22:04 UTC
Linked by Thom Holwerda on 05/23/13 22:01 UTC
Linked by Thom Holwerda on 05/23/13 17:52 UTC
Linked by Thom Holwerda on 05/22/13 22:23 UTC
Linked by Thom Holwerda on 05/22/13 13:38 UTC
Linked by Thom Holwerda on 05/22/13 13:30 UTC, submitted by JRepin
Linked by Thom Holwerda on 05/21/13 22:06 UTC
Linked by Thom Holwerda on 05/21/13 21:45 UTC
Linked by Thom Holwerda on 05/21/13 15:53 UTC
More News »
Sponsored Links



Member since:
2009-05-19
That's probably going to be the big stumbling block. If a modern day game requires hundreds of artists, musicians, coders and designers, I strongly suspect open source/freeware is never going to provide a title that appeals to your taste. It's a big expensive business getting all those things right. :-(
Edited 2012-03-30 00:46 UTC