Linked by Thom Holwerda on Fri 20th Apr 2012 17:05 UTC
Graphics, User Interfaces Tobias Bjerrome Ahlin, an interface designer at Spotify, is a big believer in skeuomorphism. Whereas Apple is a strong advocate of this design concept, Microsoft is clearly moving in the exact opposite direction, while Android is in the process of moving away from skeuomorphism entirely, to a more digital experience. As a passionate hater of skeuomorphism in UIs, I found Ahlin's examples to be a bit weak.
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Comment by antwarrior
by antwarrior on Sat 21st Apr 2012 07:23 UTC
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So Tom's central agrument is that ui elements that look like real things are confusing and Ahlin's argument is that they are more fun. They are BOTH right, more or less.

To be honest I do find some Skeumorphed interfaces fun on handheld devices, but I would find it confusing and terribly irritating on a desktop matchine, especially if I had work to do.

I think (IMHO) that skeumorphed ui work in handheld devices because a smartphone fits in your hand, and you feel the weight and size of the interface you are using. When I am working, an inconsistent skeumorphed ui on the desktop would drive me bonkers. So you are both right in a sense.

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