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The early emulator was released with the goal to get feedback on APIs and developers starting on basic application development. A lot of the real UI stuff was not visible in order to avoid it being leaked in an incomplete state.
If you look at the schedule, it would be pretty hard to believe that in the less than a year from the first emulator release until devices are being sold, the entire platform was stabilized *and* the entire UI was changed from being DPAD-based to touch-based. The same people stabilizing the different parts of the platform would also often need to be doing any work on touch -- for example the view hierarchy was a big new piece of code that had never been shipped, and would have significant disruptive work to add touch support later on. Even if you had a large number of engineers working on it (which there were not) you couldn't stabilize it at the same time you were making such changes.




Member since:
2012-05-06
Would just like to clarify that I am most certainly a programmer (you can Google me if you like) ;-) And even running the M3 SDK version of Android on the touchscreen emulator has the OS looking and acting exactly the same as non-touch - there is no completely different UI for touch, so it's misleading to suggest that what you see here isn't representative of Android at the time. Just my 2ยข