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Maybe Microsoft just tries to say that mouse is an outdated device?
Now is the age of input revolution. Capacitive multi-touch screens, kinect. Ways to interact with computer become more human-oriented.
In such a world, there is really no place for traditional desktop experience. We need the new generation of user interfaces. No one is sure how it should look like, and how it should react to our actions, and what feedback it should provide.
But everyone tries to eat his own piece of market. That's why, there are too much curious but unusable (at least currently) solutions.
Just wait - new input devices are to come, new form-factors of computers are to come.
Of course, there is no guarantee they will be free. On the contrary, they will be technically limited and restricted to their specific features. Manufacturers will try to avoid rivals by locking devices, will try to satisfy lawyers by using hardware-based DRM tools, will try to force you buy other devices of the same manufacturer.
But it is clear that Apple led us to the end of general-purpose computing devices.
Windows Mobile and Palm devices were really devices for professionals who needed to do their work on the road.
iPhone was the first real concept of feature-limited, but revolutionary device. Not because of capacitive screen. Because it was presented as a device for general public. For everyone's desire. The toy everyone wants. Not because it was best or unique. It was properly marketed.
Android and Windows Phone came to finish the process.
Several days ago I saw Microsoft's ad in subway. It told: "Windows: to be a family" (maybe my translation is not strict). Yes, this is the thing every manufacturer wants: a family of feature-limited devices using the same platform everyone wants to buy.
The thing is not good. It is just bad. But it is the market. General-purpose machines will stay here, but for the majority of ordinary people there won't be any need in them.