Linked by Thom Holwerda on Thu 24th May 2012 23:07 UTC
Apple "Today, we've been informed that Apple has removed Airfoil Speakers Touch from the iOS App Store. We first heard from Apple about this decision two days ago, and we've been discussing the pending removal with them since then. However, we still do not yet have a clear answer on why Apple has chosen to remove Airfoil Speakers Touch. Needless to say, we're quite disappointed with their decision, and we're working hard to once again make the application available for you, our users. As far as we can tell, Airfoil Speakers Touch is in full compliance with Apple's posted rules and developer agreements. We've already filed an appeal with Apple's App Review Board, and we're awaiting further information. Unfortunately, Apple has full control of application distribution on iOS, leaving us with no other recourse here." Alternative headline: 'iOS 6 to greatly expand AirPlay functionality'.
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Comment by Radio
by Radio on Fri 25th May 2012 06:24 UTC
Radio
Member since:
2009-06-20

Well, there is a good news, though: Gruber finally admitted that the App Store is not a "walled garden" but a "jail".

http://daringfireball.net/2012/05/more_on_airfoil_speakers_touch

Reply Score: 4

RE: Comment by Radio
by pandronic on Fri 25th May 2012 06:48 in reply to "Comment by Radio"
pandronic Member since:
2006-05-18

From the App Store Review Guidelines:

This is a living document, and new apps presenting new questions may result in new rules at any time. Perhaps your app will trigger this.


So, in other words ... waste a year developing an app and if we're feeling generous, maybe, we'll be ok with it.

iOS developers must be either stupid or too greedy to care. Why would you develop for these people's platform?

Reply Parent Score: 5

RE[2]: Comment by Radio
by sithlord2 on Fri 25th May 2012 07:09 in reply to "RE: Comment by Radio"
sithlord2 Member since:
2009-04-02


iOS developers must be either stupid or too greedy to care. Why would you develop for these people's platform?


Because market share matters.... If you want to earn an income with mobile development, you develop for the ones with the biggest market share, this is not stupid nor greedy, it's just common sense( by the developer I mean, not Apple ofc).

Problem is, that the app distribution channels of the other big players, are just as crippled...

Reply Parent Score: 1