Linked by Thom Holwerda on Thu 24th May 2012 23:07 UTC
Apple "Today, we've been informed that Apple has removed Airfoil Speakers Touch from the iOS App Store. We first heard from Apple about this decision two days ago, and we've been discussing the pending removal with them since then. However, we still do not yet have a clear answer on why Apple has chosen to remove Airfoil Speakers Touch. Needless to say, we're quite disappointed with their decision, and we're working hard to once again make the application available for you, our users. As far as we can tell, Airfoil Speakers Touch is in full compliance with Apple's posted rules and developer agreements. We've already filed an appeal with Apple's App Review Board, and we're awaiting further information. Unfortunately, Apple has full control of application distribution on iOS, leaving us with no other recourse here." Alternative headline: 'iOS 6 to greatly expand AirPlay functionality'.
Thread beginning with comment 519367
To view parent comment, click here.
To read all comments associated with this story, please click here.
RE[3]: Comment by Radio
by pandronic on Fri 25th May 2012 07:23 UTC in reply to "RE[2]: Comment by Radio"
Member since:

Sure, but I mean, is it worth the risk? Maybe you quit your job and go full time and then Apple decides to kill your app just because. What do you do then? Start over with another app? What do you do in the mean time for a living?

I don't have a problem with the fact that they impose some rules - after all, it's their app store, but if you want to make a living out of it, as a developer, you need to have some certainties. You can't be certain that your app will sell, that's for sure, but at least you should be able to trust the authority behind it all.

Reply Parent Score: 3