Linked by Eugenia Loli on Mon 28th May 2012 03:53 UTC
General Development FuriousFanBoys interviews Ben Goertzel regarding Artificial Intelligence. Ben started the OpenCog project (an open sourced AI non-profit), acts as an adviser to the Singularity University, and currently bounces back between Hong Kong and Maryland building in-game AI.
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RE[4]: Memetics
by MOS6510 on Mon 28th May 2012 08:17 UTC in reply to "RE[3]: Memetics"
MOS6510
Member since:
2011-05-12

(heck, I remember that for me, then a small kid, some C64 chess program was a challenge ;) )


Not the C64 chess program I had, it didn't check for illegal moves from the user and you could add pieces whenever you liked.

There also was a chess program for the ZX81 that ran in 1 kB of memory.

http://users.ox.ac.uk/~uzdm0006/scans/1kchess/

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RE[5]: Memetics
by zima on Mon 4th Jun 2012 23:28 in reply to "RE[4]: Memetics"
zima Member since:
2005-07-06

So, it made me wonder which I had... found a list in the most straightforward place http://en.wikipedia.org/wiki/List_of_chess_software (meh, too much clicking / often lacking pictures), then a really nice historical outline: http://www.andreadrian.de/schach/index.html (pictures!)...

...some other programs there seem at least as ~impressive as that 1k ZX one (which is also included of course), for example http://en.wikipedia.org/wiki/Microchess for KIM-1

Or http://en.wikipedia.org/wiki/Video_Chess for Atari 2600 ...with some curious GFX acrobatics and 128 bytes of RAM (yeah, 4K ROM compensating it somewhat; still, think about it, even keeping the state of the board must take non-trivial part of RAM - from a link in Wiki art about ZX 1K: http://www.kuro5hin.org/comments/2001/8/10/12620/2164?pid=22#24 ) - I must toy around with development on that machine sometimes ;)

Mine was almost certainly some version of http://en.wikipedia.org/wiki/Colossus_Chess (unless there was some other lookalike...). And without such easy illegal moves, for sure - actually, perhaps with quite decent playing strength, judging from comments on lemon64 links.
Plus, http://en.wikipedia.org/wiki/Sargon_(chess)#Sequels "Even though chess programs of the time could not defeat a chess master, they were more than a match for most amateur players." is soothing ;)
(because when I wrote that Colossus was a challenge, I didn't mean that I couldn't beat it - and me being an amateur, never "formally" trained in chess; who knows, perhaps those Colossus matches from almost 2 decades ago taught me something... either way, other non-trained humans never seem to be a match for me - and, on the few occasions I played with chess-trained human players... they of course won, but it supposedly took them more time and effort than is typical, when confronted with other total amateurs)


And generally, thinking about it made me realize one curious thing - how relatively inexpensive home computers of the early 80s seem, vs. what came later (PCs of the late 90s, most notably)

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