Linked by Thom Holwerda on Thu 7th Jun 2012 16:40 UTC
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Mobile development and Windows development are different beasts.
Mobile devs are likely small time or even first time developers looking to get their app on the app store for 99 cents. This is an entirely different breed of developer. Likely a hobbyist.
Windows devs can afford the larger budgets, afford to spend more time dealing with such issues.
Other platforms namely iOS and Windows Phone simply don't deal with these issues. Only 7% of Android users even HAVE ICS, so a lot of the aforementioned improvements aren't even available to any app developer wishing to address a broad target audience.
Mobile devs are likely small time or even first time developers looking to get their app on the app store for 99 cents. This is an entirely different breed of developer. Likely a hobbyist.
LOL, that's exactly what we need... a bunch of shitty apps from part-time, hobbyist developers. Let 'em stay on iOS




Member since:
2005-11-13
That being the case, I can only imagine how Windows devs feel. I mean, with all those PCs out there running different versions of Windows, with different screen resolutions, and all kinds of different hardware configurations, it's a wonder how developers manage.